type github.com/gotd/td/tg.SendMessageGamePlayAction (struct)

Method Implmentations

Decode(b *bin.Buffer) error *SendMessageGamePlayAction.M : SendMessageActionClass.Decode *SendMessageGamePlayAction.M : github.com/gotd/td/bin.Decoder.Decode *SendMessageGamePlayAction.M : github.com/gotd/td/bin.Object.Decode
DecodeBare(b *bin.Buffer) error *SendMessageGamePlayAction.M : SendMessageActionClass.DecodeBare *SendMessageGamePlayAction.M : github.com/gotd/td/bin.BareDecoder.DecodeBare
Encode(b *bin.Buffer) error *SendMessageGamePlayAction.M : SendMessageActionClass.Encode *SendMessageGamePlayAction.M : github.com/gotd/td/bin.Encoder.Encode *SendMessageGamePlayAction.M : github.com/gotd/td/bin.Object.Encode
EncodeBare(b *bin.Buffer) error *SendMessageGamePlayAction.M : SendMessageActionClass.EncodeBare *SendMessageGamePlayAction.M : github.com/gotd/td/bin.BareEncoder.EncodeBare
String() string *SendMessageGamePlayAction.M : SendMessageActionClass.String *SendMessageGamePlayAction.M : fmt.Stringer.String *SendMessageGamePlayAction.M : context.stringer.String *SendMessageGamePlayAction.M : runtime.stringer.String
TypeID() uint32 *SendMessageGamePlayAction.M : SendMessageActionClass.TypeID
TypeInfo() tdp.Type *SendMessageGamePlayAction.M : github.com/gotd/td/tdp.Object.TypeInfo
TypeName() string *SendMessageGamePlayAction.M : SendMessageActionClass.TypeName
Zero() bool *SendMessageGamePlayAction.M : SendMessageActionClass.Zero