// Copyright 2018 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.
// Package fmtsort provides a general stable ordering mechanism// for maps, on behalf of the fmt and text/template packages.// It is not guaranteed to be efficient and works only for types// that are valid map keys.
package fmtsortimport ()// Note: Throughout this package we avoid calling reflect.Value.Interface as// it is not always legal to do so and it's easier to avoid the issue than to face it.// SortedMap represents a map's keys and values. The keys and values are// aligned in index order: Value[i] is the value in the map corresponding to Key[i].typeSortedMapstruct {Key []reflect.ValueValue []reflect.Value}func ( *SortedMap) () int { returnlen(.Key) }func ( *SortedMap) (, int) bool { returncompare(.Key[], .Key[]) < 0 }func ( *SortedMap) (, int) { .Key[], .Key[] = .Key[], .Key[] .Value[], .Value[] = .Value[], .Value[]}// Sort accepts a map and returns a SortedMap that has the same keys and// values but in a stable sorted order according to the keys, modulo issues// raised by unorderable key values such as NaNs.//// The ordering rules are more general than with Go's < operator://// - when applicable, nil compares low// - ints, floats, and strings order by <// - NaN compares less than non-NaN floats// - bool compares false before true// - complex compares real, then imag// - pointers compare by machine address// - channel values compare by machine address// - structs compare each field in turn// - arrays compare each element in turn.// Otherwise identical arrays compare by length.// - interface values compare first by reflect.Type describing the concrete type// and then by concrete value as described in the previous rules.func ( reflect.Value) *SortedMap {if .Type().Kind() != reflect.Map {returnnil }// Note: this code is arranged to not panic even in the presence // of a concurrent map update. The runtime is responsible for // yelling loudly if that happens. See issue 33275. := .Len() := make([]reflect.Value, 0, ) := make([]reflect.Value, 0, ) := .MapRange()for .Next() { = append(, .Key()) = append(, .Value()) } := &SortedMap{Key: ,Value: , }sort.Stable()return}// compare compares two values of the same type. It returns -1, 0, 1// according to whether a > b (1), a == b (0), or a < b (-1).// If the types differ, it returns -1.// See the comment on Sort for the comparison rules.func (, reflect.Value) int { , := .Type(), .Type()if != {return -1// No good answer possible, but don't return 0: they're not equal. }switch .Kind() {casereflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: , := .Int(), .Int()switch {case < :return -1case > :return1default:return0 }casereflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: , := .Uint(), .Uint()switch {case < :return -1case > :return1default:return0 }casereflect.String: , := .String(), .String()switch {case < :return -1case > :return1default:return0 }casereflect.Float32, reflect.Float64:returnfloatCompare(.Float(), .Float())casereflect.Complex64, reflect.Complex128: , := .Complex(), .Complex()if := floatCompare(real(), real()); != 0 {return }returnfloatCompare(imag(), imag())casereflect.Bool: , := .Bool(), .Bool()switch {case == :return0case :return1default:return -1 }casereflect.Pointer, reflect.UnsafePointer: , := .Pointer(), .Pointer()switch {case < :return -1case > :return1default:return0 }casereflect.Chan:if , := nilCompare(, ); {return } , := .Pointer(), .Pointer()switch {case < :return -1case > :return1default:return0 }casereflect.Struct:for := 0; < .NumField(); ++ {if := (.Field(), .Field()); != 0 {return } }return0casereflect.Array:for := 0; < .Len(); ++ {if := (.Index(), .Index()); != 0 {return } }return0casereflect.Interface:if , := nilCompare(, ); {return } := (reflect.ValueOf(.Elem().Type()), reflect.ValueOf(.Elem().Type()))if != 0 {return }return (.Elem(), .Elem())default:// Certain types cannot appear as keys (maps, funcs, slices), but be explicit.panic("bad type in compare: " + .String()) }}// nilCompare checks whether either value is nil. If not, the boolean is false.// If either value is nil, the boolean is true and the integer is the comparison// value. The comparison is defined to be 0 if both are nil, otherwise the one// nil value compares low. Both arguments must represent a chan, func,// interface, map, pointer, or slice.func (, reflect.Value) (int, bool) {if .IsNil() {if .IsNil() {return0, true }return -1, true }if .IsNil() {return1, true }return0, false}// floatCompare compares two floating-point values. NaNs compare low.func (, float64) int {switch {caseisNaN():return -1// No good answer if b is a NaN so don't bother checking.caseisNaN():return1case < :return -1case > :return1 }return0}func ( float64) bool {return != }
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