type github.com/gotd/td/tg.InputBotInlineResultGameArray
12 uses
github.com/gotd/td/tg (current package)
tl_input_bot_inline_result_slices_gen.go#L159: func (s InputBotInlineResultClassArray) AsInputBotInlineResultGame() (to InputBotInlineResultGameArray) {
tl_input_bot_inline_result_slices_gen.go#L418: type InputBotInlineResultGameArray []InputBotInlineResultGame
tl_input_bot_inline_result_slices_gen.go#L421: func (s InputBotInlineResultGameArray) Sort(less func(a, b InputBotInlineResultGame) bool) InputBotInlineResultGameArray {
tl_input_bot_inline_result_slices_gen.go#L429: func (s InputBotInlineResultGameArray) SortStable(less func(a, b InputBotInlineResultGame) bool) InputBotInlineResultGameArray {
tl_input_bot_inline_result_slices_gen.go#L437: func (s InputBotInlineResultGameArray) Retain(keep func(x InputBotInlineResultGame) bool) InputBotInlineResultGameArray {
tl_input_bot_inline_result_slices_gen.go#L451: func (s InputBotInlineResultGameArray) First() (v InputBotInlineResultGame, ok bool) {
tl_input_bot_inline_result_slices_gen.go#L459: func (s InputBotInlineResultGameArray) Last() (v InputBotInlineResultGame, ok bool) {
tl_input_bot_inline_result_slices_gen.go#L467: func (s *InputBotInlineResultGameArray) PopFirst() (v InputBotInlineResultGame, ok bool) {
tl_input_bot_inline_result_slices_gen.go#L486: func (s *InputBotInlineResultGameArray) Pop() (v InputBotInlineResultGame, ok bool) {
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