type github.com/gotd/td/tg.InputMediaGame

31 uses

	github.com/gotd/td/tg (current package)
		tl_input_media_gen.go#L2630: type InputMediaGame struct {
		tl_input_media_gen.go#L2639: func (i InputMediaGame) construct() InputMediaClass { return &i }
		tl_input_media_gen.go#L2643: 	_ bin.Encoder     = &InputMediaGame{}
		tl_input_media_gen.go#L2644: 	_ bin.Decoder     = &InputMediaGame{}
		tl_input_media_gen.go#L2645: 	_ bin.BareEncoder = &InputMediaGame{}
		tl_input_media_gen.go#L2646: 	_ bin.BareDecoder = &InputMediaGame{}
		tl_input_media_gen.go#L2648: 	_ InputMediaClass = &InputMediaGame{}
		tl_input_media_gen.go#L2651: func (i *InputMediaGame) Zero() bool {
		tl_input_media_gen.go#L2663: func (i *InputMediaGame) String() string {
		tl_input_media_gen.go#L2667: 	type Alias InputMediaGame
		tl_input_media_gen.go#L2672: func (i *InputMediaGame) FillFrom(from interface {
		tl_input_media_gen.go#L2681: func (*InputMediaGame) TypeID() uint32 {
		tl_input_media_gen.go#L2686: func (*InputMediaGame) TypeName() string {
		tl_input_media_gen.go#L2691: func (i *InputMediaGame) TypeInfo() tdp.Type {
		tl_input_media_gen.go#L2710: func (i *InputMediaGame) Encode(b *bin.Buffer) error {
		tl_input_media_gen.go#L2719: func (i *InputMediaGame) EncodeBare(b *bin.Buffer) error {
		tl_input_media_gen.go#L2733: func (i *InputMediaGame) Decode(b *bin.Buffer) error {
		tl_input_media_gen.go#L2744: func (i *InputMediaGame) DecodeBare(b *bin.Buffer) error {
		tl_input_media_gen.go#L2759: func (i *InputMediaGame) GetID() (value InputGameClass) {
		tl_input_media_gen.go#L4616: 		v := InputMediaGame{}
		tl_input_media_slices_gen.go#L239: 		value, ok := elem.(*InputMediaGame)
		tl_input_media_slices_gen.go#L1066: type InputMediaGameArray []InputMediaGame
		tl_input_media_slices_gen.go#L1069: func (s InputMediaGameArray) Sort(less func(a, b InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1077: func (s InputMediaGameArray) SortStable(less func(a, b InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1085: func (s InputMediaGameArray) Retain(keep func(x InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1099: func (s InputMediaGameArray) First() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1107: func (s InputMediaGameArray) Last() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1115: func (s *InputMediaGameArray) PopFirst() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1125: 	var zero InputMediaGame
		tl_input_media_slices_gen.go#L1134: func (s *InputMediaGameArray) Pop() (v InputMediaGame, ok bool) {
		tl_registry_gen.go#L3633: 		InputMediaGameTypeID:                                     func() bin.Object { return &InputMediaGame{} },