type github.com/gotd/td/tg.InputMediaGameArray

12 uses

	github.com/gotd/td/tg (current package)
		tl_input_media_slices_gen.go#L237: func (s InputMediaClassArray) AsInputMediaGame() (to InputMediaGameArray) {
		tl_input_media_slices_gen.go#L1066: type InputMediaGameArray []InputMediaGame
		tl_input_media_slices_gen.go#L1069: func (s InputMediaGameArray) Sort(less func(a, b InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1077: func (s InputMediaGameArray) SortStable(less func(a, b InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1085: func (s InputMediaGameArray) Retain(keep func(x InputMediaGame) bool) InputMediaGameArray {
		tl_input_media_slices_gen.go#L1099: func (s InputMediaGameArray) First() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1107: func (s InputMediaGameArray) Last() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1115: func (s *InputMediaGameArray) PopFirst() (v InputMediaGame, ok bool) {
		tl_input_media_slices_gen.go#L1134: func (s *InputMediaGameArray) Pop() (v InputMediaGame, ok bool) {