type github.com/gotd/td/tg.KeyboardButtonGame

31 uses

	github.com/gotd/td/tg (current package)
		tl_keyboard_button_gen.go#L1128: type KeyboardButtonGame struct {
		tl_keyboard_button_gen.go#L1137: func (k KeyboardButtonGame) construct() KeyboardButtonClass { return &k }
		tl_keyboard_button_gen.go#L1141: 	_ bin.Encoder     = &KeyboardButtonGame{}
		tl_keyboard_button_gen.go#L1142: 	_ bin.Decoder     = &KeyboardButtonGame{}
		tl_keyboard_button_gen.go#L1143: 	_ bin.BareEncoder = &KeyboardButtonGame{}
		tl_keyboard_button_gen.go#L1144: 	_ bin.BareDecoder = &KeyboardButtonGame{}
		tl_keyboard_button_gen.go#L1146: 	_ KeyboardButtonClass = &KeyboardButtonGame{}
		tl_keyboard_button_gen.go#L1149: func (k *KeyboardButtonGame) Zero() bool {
		tl_keyboard_button_gen.go#L1161: func (k *KeyboardButtonGame) String() string {
		tl_keyboard_button_gen.go#L1165: 	type Alias KeyboardButtonGame
		tl_keyboard_button_gen.go#L1170: func (k *KeyboardButtonGame) FillFrom(from interface {
		tl_keyboard_button_gen.go#L1179: func (*KeyboardButtonGame) TypeID() uint32 {
		tl_keyboard_button_gen.go#L1184: func (*KeyboardButtonGame) TypeName() string {
		tl_keyboard_button_gen.go#L1189: func (k *KeyboardButtonGame) TypeInfo() tdp.Type {
		tl_keyboard_button_gen.go#L1208: func (k *KeyboardButtonGame) Encode(b *bin.Buffer) error {
		tl_keyboard_button_gen.go#L1217: func (k *KeyboardButtonGame) EncodeBare(b *bin.Buffer) error {
		tl_keyboard_button_gen.go#L1226: func (k *KeyboardButtonGame) Decode(b *bin.Buffer) error {
		tl_keyboard_button_gen.go#L1237: func (k *KeyboardButtonGame) DecodeBare(b *bin.Buffer) error {
		tl_keyboard_button_gen.go#L1252: func (k *KeyboardButtonGame) GetText() (value string) {
		tl_keyboard_button_gen.go#L3216: 		v := KeyboardButtonGame{}
		tl_keyboard_button_slices_gen.go#L200: 		value, ok := elem.(*KeyboardButtonGame)
		tl_keyboard_button_slices_gen.go#L820: type KeyboardButtonGameArray []KeyboardButtonGame
		tl_keyboard_button_slices_gen.go#L823: func (s KeyboardButtonGameArray) Sort(less func(a, b KeyboardButtonGame) bool) KeyboardButtonGameArray {
		tl_keyboard_button_slices_gen.go#L831: func (s KeyboardButtonGameArray) SortStable(less func(a, b KeyboardButtonGame) bool) KeyboardButtonGameArray {
		tl_keyboard_button_slices_gen.go#L839: func (s KeyboardButtonGameArray) Retain(keep func(x KeyboardButtonGame) bool) KeyboardButtonGameArray {
		tl_keyboard_button_slices_gen.go#L853: func (s KeyboardButtonGameArray) First() (v KeyboardButtonGame, ok bool) {
		tl_keyboard_button_slices_gen.go#L861: func (s KeyboardButtonGameArray) Last() (v KeyboardButtonGame, ok bool) {
		tl_keyboard_button_slices_gen.go#L869: func (s *KeyboardButtonGameArray) PopFirst() (v KeyboardButtonGame, ok bool) {
		tl_keyboard_button_slices_gen.go#L879: 	var zero KeyboardButtonGame
		tl_keyboard_button_slices_gen.go#L888: func (s *KeyboardButtonGameArray) Pop() (v KeyboardButtonGame, ok bool) {
		tl_registry_gen.go#L4112: 		KeyboardButtonGameTypeID:                                 func() bin.Object { return &KeyboardButtonGame{} },