type github.com/gotd/td/tg.MessageActionGameScore
32 uses
github.com/gotd/td/tg (current package)
tl_message_action_gen.go#L1752: type MessageActionGameScore struct {
tl_message_action_gen.go#L1763: func (m MessageActionGameScore) construct() MessageActionClass { return &m }
tl_message_action_gen.go#L1767: _ bin.Encoder = &MessageActionGameScore{}
tl_message_action_gen.go#L1768: _ bin.Decoder = &MessageActionGameScore{}
tl_message_action_gen.go#L1769: _ bin.BareEncoder = &MessageActionGameScore{}
tl_message_action_gen.go#L1770: _ bin.BareDecoder = &MessageActionGameScore{}
tl_message_action_gen.go#L1772: _ MessageActionClass = &MessageActionGameScore{}
tl_message_action_gen.go#L1775: func (m *MessageActionGameScore) Zero() bool {
tl_message_action_gen.go#L1790: func (m *MessageActionGameScore) String() string {
tl_message_action_gen.go#L1794: type Alias MessageActionGameScore
tl_message_action_gen.go#L1799: func (m *MessageActionGameScore) FillFrom(from interface {
tl_message_action_gen.go#L1810: func (*MessageActionGameScore) TypeID() uint32 {
tl_message_action_gen.go#L1815: func (*MessageActionGameScore) TypeName() string {
tl_message_action_gen.go#L1820: func (m *MessageActionGameScore) TypeInfo() tdp.Type {
tl_message_action_gen.go#L1843: func (m *MessageActionGameScore) Encode(b *bin.Buffer) error {
tl_message_action_gen.go#L1852: func (m *MessageActionGameScore) EncodeBare(b *bin.Buffer) error {
tl_message_action_gen.go#L1862: func (m *MessageActionGameScore) Decode(b *bin.Buffer) error {
tl_message_action_gen.go#L1873: func (m *MessageActionGameScore) DecodeBare(b *bin.Buffer) error {
tl_message_action_gen.go#L1895: func (m *MessageActionGameScore) GetGameID() (value int64) {
tl_message_action_gen.go#L1903: func (m *MessageActionGameScore) GetScore() (value int) {
tl_message_action_gen.go#L7862: v := MessageActionGameScore{}
tl_message_action_slices_gen.go#L239: value, ok := elem.(*MessageActionGameScore)
tl_message_action_slices_gen.go#L1287: type MessageActionGameScoreArray []MessageActionGameScore
tl_message_action_slices_gen.go#L1290: func (s MessageActionGameScoreArray) Sort(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1298: func (s MessageActionGameScoreArray) SortStable(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1306: func (s MessageActionGameScoreArray) Retain(keep func(x MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1320: func (s MessageActionGameScoreArray) First() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1328: func (s MessageActionGameScoreArray) Last() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1336: func (s *MessageActionGameScoreArray) PopFirst() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1346: var zero MessageActionGameScore
tl_message_action_slices_gen.go#L1355: func (s *MessageActionGameScoreArray) Pop() (v MessageActionGameScore, ok bool) {
tl_registry_gen.go#L3726: MessageActionGameScoreTypeID: func() bin.Object { return &MessageActionGameScore{} },
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