type github.com/gotd/td/tg.MessageActionGameScoreArray
12 uses
github.com/gotd/td/tg (current package)
tl_message_action_slices_gen.go#L237: func (s MessageActionClassArray) AsMessageActionGameScore() (to MessageActionGameScoreArray) {
tl_message_action_slices_gen.go#L1287: type MessageActionGameScoreArray []MessageActionGameScore
tl_message_action_slices_gen.go#L1290: func (s MessageActionGameScoreArray) Sort(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1298: func (s MessageActionGameScoreArray) SortStable(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1306: func (s MessageActionGameScoreArray) Retain(keep func(x MessageActionGameScore) bool) MessageActionGameScoreArray {
tl_message_action_slices_gen.go#L1320: func (s MessageActionGameScoreArray) First() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1328: func (s MessageActionGameScoreArray) Last() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1336: func (s *MessageActionGameScoreArray) PopFirst() (v MessageActionGameScore, ok bool) {
tl_message_action_slices_gen.go#L1355: func (s *MessageActionGameScoreArray) Pop() (v MessageActionGameScore, ok bool) {
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