type github.com/gotd/td/tg.MessageActionGameScoreArray

12 uses

	github.com/gotd/td/tg (current package)
		tl_message_action_slices_gen.go#L237: func (s MessageActionClassArray) AsMessageActionGameScore() (to MessageActionGameScoreArray) {
		tl_message_action_slices_gen.go#L1638: type MessageActionGameScoreArray []MessageActionGameScore
		tl_message_action_slices_gen.go#L1641: func (s MessageActionGameScoreArray) Sort(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
		tl_message_action_slices_gen.go#L1649: func (s MessageActionGameScoreArray) SortStable(less func(a, b MessageActionGameScore) bool) MessageActionGameScoreArray {
		tl_message_action_slices_gen.go#L1657: func (s MessageActionGameScoreArray) Retain(keep func(x MessageActionGameScore) bool) MessageActionGameScoreArray {
		tl_message_action_slices_gen.go#L1671: func (s MessageActionGameScoreArray) First() (v MessageActionGameScore, ok bool) {
		tl_message_action_slices_gen.go#L1679: func (s MessageActionGameScoreArray) Last() (v MessageActionGameScore, ok bool) {
		tl_message_action_slices_gen.go#L1687: func (s *MessageActionGameScoreArray) PopFirst() (v MessageActionGameScore, ok bool) {
		tl_message_action_slices_gen.go#L1706: func (s *MessageActionGameScoreArray) Pop() (v MessageActionGameScore, ok bool) {