type github.com/gotd/td/tg.MessagesGetGameHighScoresRequest
23 uses
github.com/gotd/td/tg (current package)
tl_messages_get_game_high_scores_gen.go#L38: type MessagesGetGameHighScoresRequest struct {
tl_messages_get_game_high_scores_gen.go#L52: _ bin.Encoder = &MessagesGetGameHighScoresRequest{}
tl_messages_get_game_high_scores_gen.go#L53: _ bin.Decoder = &MessagesGetGameHighScoresRequest{}
tl_messages_get_game_high_scores_gen.go#L54: _ bin.BareEncoder = &MessagesGetGameHighScoresRequest{}
tl_messages_get_game_high_scores_gen.go#L55: _ bin.BareDecoder = &MessagesGetGameHighScoresRequest{}
tl_messages_get_game_high_scores_gen.go#L58: func (g *MessagesGetGameHighScoresRequest) Zero() bool {
tl_messages_get_game_high_scores_gen.go#L76: func (g *MessagesGetGameHighScoresRequest) String() string {
tl_messages_get_game_high_scores_gen.go#L80: type Alias MessagesGetGameHighScoresRequest
tl_messages_get_game_high_scores_gen.go#L85: func (g *MessagesGetGameHighScoresRequest) FillFrom(from interface {
tl_messages_get_game_high_scores_gen.go#L98: func (*MessagesGetGameHighScoresRequest) TypeID() uint32 {
tl_messages_get_game_high_scores_gen.go#L103: func (*MessagesGetGameHighScoresRequest) TypeName() string {
tl_messages_get_game_high_scores_gen.go#L108: func (g *MessagesGetGameHighScoresRequest) TypeInfo() tdp.Type {
tl_messages_get_game_high_scores_gen.go#L135: func (g *MessagesGetGameHighScoresRequest) Encode(b *bin.Buffer) error {
tl_messages_get_game_high_scores_gen.go#L144: func (g *MessagesGetGameHighScoresRequest) EncodeBare(b *bin.Buffer) error {
tl_messages_get_game_high_scores_gen.go#L165: func (g *MessagesGetGameHighScoresRequest) Decode(b *bin.Buffer) error {
tl_messages_get_game_high_scores_gen.go#L176: func (g *MessagesGetGameHighScoresRequest) DecodeBare(b *bin.Buffer) error {
tl_messages_get_game_high_scores_gen.go#L205: func (g *MessagesGetGameHighScoresRequest) GetPeer() (value InputPeerClass) {
tl_messages_get_game_high_scores_gen.go#L213: func (g *MessagesGetGameHighScoresRequest) GetID() (value int) {
tl_messages_get_game_high_scores_gen.go#L221: func (g *MessagesGetGameHighScoresRequest) GetUserID() (value InputUserClass) {
tl_messages_get_game_high_scores_gen.go#L239: func (c *Client) MessagesGetGameHighScores(ctx context.Context, request *MessagesGetGameHighScoresRequest) (*MessagesHighScores, error) {
tl_registry_gen.go#L5026: MessagesGetGameHighScoresRequestTypeID: func() bin.Object { return &MessagesGetGameHighScoresRequest{} },
tl_server_gen.go#L4023: func (s *ServerDispatcher) OnMessagesGetGameHighScores(f func(ctx context.Context, request *MessagesGetGameHighScoresRequest) (*MessagesHighScores, error)) {
tl_server_gen.go#L4025: var request MessagesGetGameHighScoresRequest
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