type github.com/gotd/td/tg.MessagesSetGameScoreRequest

29 uses

	github.com/gotd/td/tg (current package)
		tl_messages_set_game_score_gen.go#L39: type MessagesSetGameScoreRequest struct {
		tl_messages_set_game_score_gen.go#L66: 	_ bin.Encoder     = &MessagesSetGameScoreRequest{}
		tl_messages_set_game_score_gen.go#L67: 	_ bin.Decoder     = &MessagesSetGameScoreRequest{}
		tl_messages_set_game_score_gen.go#L68: 	_ bin.BareEncoder = &MessagesSetGameScoreRequest{}
		tl_messages_set_game_score_gen.go#L69: 	_ bin.BareDecoder = &MessagesSetGameScoreRequest{}
		tl_messages_set_game_score_gen.go#L72: func (s *MessagesSetGameScoreRequest) Zero() bool {
		tl_messages_set_game_score_gen.go#L102: func (s *MessagesSetGameScoreRequest) String() string {
		tl_messages_set_game_score_gen.go#L106: 	type Alias MessagesSetGameScoreRequest
		tl_messages_set_game_score_gen.go#L111: func (s *MessagesSetGameScoreRequest) FillFrom(from interface {
		tl_messages_set_game_score_gen.go#L130: func (*MessagesSetGameScoreRequest) TypeID() uint32 {
		tl_messages_set_game_score_gen.go#L135: func (*MessagesSetGameScoreRequest) TypeName() string {
		tl_messages_set_game_score_gen.go#L140: func (s *MessagesSetGameScoreRequest) TypeInfo() tdp.Type {
		tl_messages_set_game_score_gen.go#L181: func (s *MessagesSetGameScoreRequest) SetFlags() {
		tl_messages_set_game_score_gen.go#L191: func (s *MessagesSetGameScoreRequest) Encode(b *bin.Buffer) error {
		tl_messages_set_game_score_gen.go#L200: func (s *MessagesSetGameScoreRequest) EncodeBare(b *bin.Buffer) error {
		tl_messages_set_game_score_gen.go#L226: func (s *MessagesSetGameScoreRequest) Decode(b *bin.Buffer) error {
		tl_messages_set_game_score_gen.go#L237: func (s *MessagesSetGameScoreRequest) DecodeBare(b *bin.Buffer) error {
		tl_messages_set_game_score_gen.go#L280: func (s *MessagesSetGameScoreRequest) SetEditMessage(value bool) {
		tl_messages_set_game_score_gen.go#L291: func (s *MessagesSetGameScoreRequest) GetEditMessage() (value bool) {
		tl_messages_set_game_score_gen.go#L299: func (s *MessagesSetGameScoreRequest) SetForce(value bool) {
		tl_messages_set_game_score_gen.go#L310: func (s *MessagesSetGameScoreRequest) GetForce() (value bool) {
		tl_messages_set_game_score_gen.go#L318: func (s *MessagesSetGameScoreRequest) GetPeer() (value InputPeerClass) {
		tl_messages_set_game_score_gen.go#L326: func (s *MessagesSetGameScoreRequest) GetID() (value int) {
		tl_messages_set_game_score_gen.go#L334: func (s *MessagesSetGameScoreRequest) GetUserID() (value InputUserClass) {
		tl_messages_set_game_score_gen.go#L342: func (s *MessagesSetGameScoreRequest) GetScore() (value int) {
		tl_messages_set_game_score_gen.go#L363: func (c *Client) MessagesSetGameScore(ctx context.Context, request *MessagesSetGameScoreRequest) (UpdatesClass, error) {
		tl_registry_gen.go#L5024: 		MessagesSetGameScoreRequestTypeID:                                       func() bin.Object { return &MessagesSetGameScoreRequest{} },
		tl_server_gen.go#L3985: func (s *ServerDispatcher) OnMessagesSetGameScore(f func(ctx context.Context, request *MessagesSetGameScoreRequest) (UpdatesClass, error)) {
		tl_server_gen.go#L3987: 		var request MessagesSetGameScoreRequest