type image/color.Gray16

11 uses

	image/color (current package)
		color.go#L131: type Gray16 struct {
		color.go#L135: func (c Gray16) RGBA() (r, g, b, a uint32) {
		color.go#L264: 	if _, ok := c.(Gray16); ok {
		color.go#L276: 	return Gray16{uint16(y)}
		color.go#L343: 	Black       = Gray16{0}
		color.go#L344: 	White       = Gray16{0xffff}

	image
		image.go#L949: func (p *Gray16) Gray16At(x, y int) color.Gray16 {
		image.go#L951: 		return color.Gray16{}
		image.go#L954: 	return color.Gray16{uint16(p.Pix[i+0])<<8 | uint16(p.Pix[i+1])}
		image.go#L968: 	c1 := color.Gray16Model.Convert(c).(color.Gray16)
		image.go#L984: func (p *Gray16) SetGray16(x, y int, c color.Gray16) {