type syscall.WaitStatus

16 uses

	syscall (current package)
		exec_unix.go#L144: 	var wstatus WaitStatus
		syscall_linux.go#L442: type WaitStatus uint32
		syscall_linux.go#L461: func (w WaitStatus) Exited() bool { return w&mask == exited }
		syscall_linux.go#L463: func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != exited }
		syscall_linux.go#L465: func (w WaitStatus) Stopped() bool { return w&0xFF == stopped }
		syscall_linux.go#L467: func (w WaitStatus) Continued() bool { return w == 0xFFFF }
		syscall_linux.go#L469: func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }
		syscall_linux.go#L471: func (w WaitStatus) ExitStatus() int {
		syscall_linux.go#L478: func (w WaitStatus) Signal() Signal {
		syscall_linux.go#L485: func (w WaitStatus) StopSignal() Signal {
		syscall_linux.go#L492: func (w WaitStatus) TrapCause() int {
		syscall_linux.go#L501: func Wait4(pid int, wstatus *WaitStatus, options int, rusage *Rusage) (wpid int, err error) {
		syscall_linux.go#L505: 		*wstatus = WaitStatus(status)

	os
		exec_posix.go#L73: 	status syscall.WaitStatus // System-dependent status info.
		exec_posix.go#L102: 	status := p.Sys().(syscall.WaitStatus)
		exec_unix.go#L37: 		status syscall.WaitStatus