//go:build !no_gotd_slices
// +build !no_gotd_slices

// Code generated by gotdgen, DO NOT EDIT.

package tg

import (
	
	
	
	
	

	

	
	
	
	
)

// No-op definition for keeping imports.
var (
	_ = bin.Buffer{}
	_ = context.Background()
	_ = fmt.Stringer(nil)
	_ = strings.Builder{}
	_ = errors.Is
	_ = multierr.AppendInto
	_ = sort.Ints
	_ = tdp.Format
	_ = tgerr.Error{}
	_ = tdjson.Encoder{}
)

// AiComposeToneClassArray is adapter for slice of AiComposeToneClass.
type AiComposeToneClassArray []AiComposeToneClass

// Sort sorts slice of AiComposeToneClass.
func ( AiComposeToneClassArray) ( func(,  AiComposeToneClass) bool) AiComposeToneClassArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of AiComposeToneClass.
func ( AiComposeToneClassArray) ( func(,  AiComposeToneClass) bool) AiComposeToneClassArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of AiComposeToneClass.
func ( AiComposeToneClassArray) ( func( AiComposeToneClass) bool) AiComposeToneClassArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( AiComposeToneClassArray) () ( AiComposeToneClass,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( AiComposeToneClassArray) () ( AiComposeToneClass,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *AiComposeToneClassArray) () ( AiComposeToneClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  AiComposeToneClass
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *AiComposeToneClassArray) () ( AiComposeToneClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// AsAiComposeTone returns copy with only AiComposeTone constructors.
func ( AiComposeToneClassArray) () ( AiComposeToneArray) {
	for ,  := range  {
		,  := .(*AiComposeTone)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// AsAiComposeToneDefault returns copy with only AiComposeToneDefault constructors.
func ( AiComposeToneClassArray) () ( AiComposeToneDefaultArray) {
	for ,  := range  {
		,  := .(*AiComposeToneDefault)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// AiComposeToneArray is adapter for slice of AiComposeTone.
type AiComposeToneArray []AiComposeTone

// Sort sorts slice of AiComposeTone.
func ( AiComposeToneArray) ( func(,  AiComposeTone) bool) AiComposeToneArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of AiComposeTone.
func ( AiComposeToneArray) ( func(,  AiComposeTone) bool) AiComposeToneArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of AiComposeTone.
func ( AiComposeToneArray) ( func( AiComposeTone) bool) AiComposeToneArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( AiComposeToneArray) () ( AiComposeTone,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( AiComposeToneArray) () ( AiComposeTone,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *AiComposeToneArray) () ( AiComposeTone,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  AiComposeTone
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *AiComposeToneArray) () ( AiComposeTone,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// SortByID sorts slice of AiComposeTone by ID.
func ( AiComposeToneArray) () AiComposeToneArray {
	return .Sort(func(,  AiComposeTone) bool {
		return .GetID() < .GetID()
	})
}

// SortStableByID sorts slice of AiComposeTone by ID.
func ( AiComposeToneArray) () AiComposeToneArray {
	return .SortStable(func(,  AiComposeTone) bool {
		return .GetID() < .GetID()
	})
}

// FillMap fills constructors to given map.
func ( AiComposeToneArray) ( map[int64]AiComposeTone) {
	for ,  := range  {
		[.GetID()] = 
	}
}

// ToMap collects constructors to map.
func ( AiComposeToneArray) () map[int64]AiComposeTone {
	 := make(map[int64]AiComposeTone, len())
	.FillMap()
	return 
}

// AiComposeToneDefaultArray is adapter for slice of AiComposeToneDefault.
type AiComposeToneDefaultArray []AiComposeToneDefault

// Sort sorts slice of AiComposeToneDefault.
func ( AiComposeToneDefaultArray) ( func(,  AiComposeToneDefault) bool) AiComposeToneDefaultArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of AiComposeToneDefault.
func ( AiComposeToneDefaultArray) ( func(,  AiComposeToneDefault) bool) AiComposeToneDefaultArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of AiComposeToneDefault.
func ( AiComposeToneDefaultArray) ( func( AiComposeToneDefault) bool) AiComposeToneDefaultArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( AiComposeToneDefaultArray) () ( AiComposeToneDefault,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( AiComposeToneDefaultArray) () ( AiComposeToneDefault,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *AiComposeToneDefaultArray) () ( AiComposeToneDefault,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  AiComposeToneDefault
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *AiComposeToneDefaultArray) () ( AiComposeToneDefault,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}