//go:build !no_gotd_slices
// +build !no_gotd_slices

// Code generated by gotdgen, DO NOT EDIT.

package tg

import (
	
	
	
	
	

	

	
	
	
	
)

// No-op definition for keeping imports.
var (
	_ = bin.Buffer{}
	_ = context.Background()
	_ = fmt.Stringer(nil)
	_ = strings.Builder{}
	_ = errors.Is
	_ = multierr.AppendInto
	_ = sort.Ints
	_ = tdp.Format
	_ = tgerr.Error{}
	_ = tdjson.Encoder{}
)

// InputAiComposeToneClassArray is adapter for slice of InputAiComposeToneClass.
type InputAiComposeToneClassArray []InputAiComposeToneClass

// Sort sorts slice of InputAiComposeToneClass.
func ( InputAiComposeToneClassArray) ( func(,  InputAiComposeToneClass) bool) InputAiComposeToneClassArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of InputAiComposeToneClass.
func ( InputAiComposeToneClassArray) ( func(,  InputAiComposeToneClass) bool) InputAiComposeToneClassArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of InputAiComposeToneClass.
func ( InputAiComposeToneClassArray) ( func( InputAiComposeToneClass) bool) InputAiComposeToneClassArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( InputAiComposeToneClassArray) () ( InputAiComposeToneClass,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( InputAiComposeToneClassArray) () ( InputAiComposeToneClass,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *InputAiComposeToneClassArray) () ( InputAiComposeToneClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  InputAiComposeToneClass
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *InputAiComposeToneClassArray) () ( InputAiComposeToneClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// AsInputAiComposeToneDefault returns copy with only InputAiComposeToneDefault constructors.
func ( InputAiComposeToneClassArray) () ( InputAiComposeToneDefaultArray) {
	for ,  := range  {
		,  := .(*InputAiComposeToneDefault)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// AsInputAiComposeToneID returns copy with only InputAiComposeToneID constructors.
func ( InputAiComposeToneClassArray) () ( InputAiComposeToneIDArray) {
	for ,  := range  {
		,  := .(*InputAiComposeToneID)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// AsInputAiComposeToneSlug returns copy with only InputAiComposeToneSlug constructors.
func ( InputAiComposeToneClassArray) () ( InputAiComposeToneSlugArray) {
	for ,  := range  {
		,  := .(*InputAiComposeToneSlug)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// InputAiComposeToneDefaultArray is adapter for slice of InputAiComposeToneDefault.
type InputAiComposeToneDefaultArray []InputAiComposeToneDefault

// Sort sorts slice of InputAiComposeToneDefault.
func ( InputAiComposeToneDefaultArray) ( func(,  InputAiComposeToneDefault) bool) InputAiComposeToneDefaultArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of InputAiComposeToneDefault.
func ( InputAiComposeToneDefaultArray) ( func(,  InputAiComposeToneDefault) bool) InputAiComposeToneDefaultArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of InputAiComposeToneDefault.
func ( InputAiComposeToneDefaultArray) ( func( InputAiComposeToneDefault) bool) InputAiComposeToneDefaultArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( InputAiComposeToneDefaultArray) () ( InputAiComposeToneDefault,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( InputAiComposeToneDefaultArray) () ( InputAiComposeToneDefault,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *InputAiComposeToneDefaultArray) () ( InputAiComposeToneDefault,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  InputAiComposeToneDefault
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *InputAiComposeToneDefaultArray) () ( InputAiComposeToneDefault,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// InputAiComposeToneIDArray is adapter for slice of InputAiComposeToneID.
type InputAiComposeToneIDArray []InputAiComposeToneID

// Sort sorts slice of InputAiComposeToneID.
func ( InputAiComposeToneIDArray) ( func(,  InputAiComposeToneID) bool) InputAiComposeToneIDArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of InputAiComposeToneID.
func ( InputAiComposeToneIDArray) ( func(,  InputAiComposeToneID) bool) InputAiComposeToneIDArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of InputAiComposeToneID.
func ( InputAiComposeToneIDArray) ( func( InputAiComposeToneID) bool) InputAiComposeToneIDArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( InputAiComposeToneIDArray) () ( InputAiComposeToneID,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( InputAiComposeToneIDArray) () ( InputAiComposeToneID,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *InputAiComposeToneIDArray) () ( InputAiComposeToneID,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  InputAiComposeToneID
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *InputAiComposeToneIDArray) () ( InputAiComposeToneID,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// SortByID sorts slice of InputAiComposeToneID by ID.
func ( InputAiComposeToneIDArray) () InputAiComposeToneIDArray {
	return .Sort(func(,  InputAiComposeToneID) bool {
		return .GetID() < .GetID()
	})
}

// SortStableByID sorts slice of InputAiComposeToneID by ID.
func ( InputAiComposeToneIDArray) () InputAiComposeToneIDArray {
	return .SortStable(func(,  InputAiComposeToneID) bool {
		return .GetID() < .GetID()
	})
}

// FillMap fills constructors to given map.
func ( InputAiComposeToneIDArray) ( map[int64]InputAiComposeToneID) {
	for ,  := range  {
		[.GetID()] = 
	}
}

// ToMap collects constructors to map.
func ( InputAiComposeToneIDArray) () map[int64]InputAiComposeToneID {
	 := make(map[int64]InputAiComposeToneID, len())
	.FillMap()
	return 
}

// InputAiComposeToneSlugArray is adapter for slice of InputAiComposeToneSlug.
type InputAiComposeToneSlugArray []InputAiComposeToneSlug

// Sort sorts slice of InputAiComposeToneSlug.
func ( InputAiComposeToneSlugArray) ( func(,  InputAiComposeToneSlug) bool) InputAiComposeToneSlugArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of InputAiComposeToneSlug.
func ( InputAiComposeToneSlugArray) ( func(,  InputAiComposeToneSlug) bool) InputAiComposeToneSlugArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of InputAiComposeToneSlug.
func ( InputAiComposeToneSlugArray) ( func( InputAiComposeToneSlug) bool) InputAiComposeToneSlugArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( InputAiComposeToneSlugArray) () ( InputAiComposeToneSlug,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( InputAiComposeToneSlugArray) () ( InputAiComposeToneSlug,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *InputAiComposeToneSlugArray) () ( InputAiComposeToneSlug,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  InputAiComposeToneSlug
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *InputAiComposeToneSlugArray) () ( InputAiComposeToneSlug,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}