// Code generated by gotdgen, DO NOT EDIT.

package tg

import (
	
	
	
	
	

	

	
	
	
	
)

// No-op definition for keeping imports.
var (
	_ = bin.Buffer{}
	_ = context.Background()
	_ = fmt.Stringer(nil)
	_ = strings.Builder{}
	_ = errors.Is
	_ = multierr.AppendInto
	_ = sort.Ints
	_ = tdp.Format
	_ = tgerr.Error{}
	_ = tdjson.Encoder{}
)

// MessagesEmojiGameUnavailable represents TL type `messages.emojiGameUnavailable#59e65335`.
//
// See https://core.telegram.org/constructor/messages.emojiGameUnavailable for reference.
type MessagesEmojiGameUnavailable struct {
}

// MessagesEmojiGameUnavailableTypeID is TL type id of MessagesEmojiGameUnavailable.
const MessagesEmojiGameUnavailableTypeID = 0x59e65335

// construct implements constructor of MessagesEmojiGameInfoClass.
func ( MessagesEmojiGameUnavailable) () MessagesEmojiGameInfoClass { return & }

// Ensuring interfaces in compile-time for MessagesEmojiGameUnavailable.
var (
	_ bin.Encoder     = &MessagesEmojiGameUnavailable{}
	_ bin.Decoder     = &MessagesEmojiGameUnavailable{}
	_ bin.BareEncoder = &MessagesEmojiGameUnavailable{}
	_ bin.BareDecoder = &MessagesEmojiGameUnavailable{}

	_ MessagesEmojiGameInfoClass = &MessagesEmojiGameUnavailable{}
)

func ( *MessagesEmojiGameUnavailable) () bool {
	if  == nil {
		return true
	}

	return true
}

// String implements fmt.Stringer.
func ( *MessagesEmojiGameUnavailable) () string {
	if  == nil {
		return "MessagesEmojiGameUnavailable(nil)"
	}
	type  MessagesEmojiGameUnavailable
	return fmt.Sprintf("MessagesEmojiGameUnavailable%+v", (*))
}

// TypeID returns type id in TL schema.
//
// See https://core.telegram.org/mtproto/TL-tl#remarks.
func (*MessagesEmojiGameUnavailable) () uint32 {
	return MessagesEmojiGameUnavailableTypeID
}

// TypeName returns name of type in TL schema.
func (*MessagesEmojiGameUnavailable) () string {
	return "messages.emojiGameUnavailable"
}

// TypeInfo returns info about TL type.
func ( *MessagesEmojiGameUnavailable) () tdp.Type {
	 := tdp.Type{
		Name: "messages.emojiGameUnavailable",
		ID:   MessagesEmojiGameUnavailableTypeID,
	}
	if  == nil {
		.Null = true
		return 
	}
	.Fields = []tdp.Field{}
	return 
}

// Encode implements bin.Encoder.
func ( *MessagesEmojiGameUnavailable) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't encode messages.emojiGameUnavailable#59e65335 as nil")
	}
	.PutID(MessagesEmojiGameUnavailableTypeID)
	return .EncodeBare()
}

// EncodeBare implements bin.BareEncoder.
func ( *MessagesEmojiGameUnavailable) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't encode messages.emojiGameUnavailable#59e65335 as nil")
	}
	return nil
}

// Decode implements bin.Decoder.
func ( *MessagesEmojiGameUnavailable) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't decode messages.emojiGameUnavailable#59e65335 to nil")
	}
	if  := .ConsumeID(MessagesEmojiGameUnavailableTypeID);  != nil {
		return fmt.Errorf("unable to decode messages.emojiGameUnavailable#59e65335: %w", )
	}
	return .DecodeBare()
}

// DecodeBare implements bin.BareDecoder.
func ( *MessagesEmojiGameUnavailable) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't decode messages.emojiGameUnavailable#59e65335 to nil")
	}
	return nil
}

// MessagesEmojiGameDiceInfo represents TL type `messages.emojiGameDiceInfo#44e56023`.
//
// See https://core.telegram.org/constructor/messages.emojiGameDiceInfo for reference.
type MessagesEmojiGameDiceInfo struct {
	// Flags, see TL conditional fields¹
	//
	// Links:
	//  1) https://core.telegram.org/mtproto/TL-combinators#conditional-fields
	Flags bin.Fields
	// GameHash field of MessagesEmojiGameDiceInfo.
	GameHash string
	// PrevStake field of MessagesEmojiGameDiceInfo.
	PrevStake int64
	// CurrentStreak field of MessagesEmojiGameDiceInfo.
	CurrentStreak int
	// Params field of MessagesEmojiGameDiceInfo.
	Params []int
	// PlaysLeft field of MessagesEmojiGameDiceInfo.
	//
	// Use SetPlaysLeft and GetPlaysLeft helpers.
	PlaysLeft int
}

// MessagesEmojiGameDiceInfoTypeID is TL type id of MessagesEmojiGameDiceInfo.
const MessagesEmojiGameDiceInfoTypeID = 0x44e56023

// construct implements constructor of MessagesEmojiGameInfoClass.
func ( MessagesEmojiGameDiceInfo) () MessagesEmojiGameInfoClass { return & }

// Ensuring interfaces in compile-time for MessagesEmojiGameDiceInfo.
var (
	_ bin.Encoder     = &MessagesEmojiGameDiceInfo{}
	_ bin.Decoder     = &MessagesEmojiGameDiceInfo{}
	_ bin.BareEncoder = &MessagesEmojiGameDiceInfo{}
	_ bin.BareDecoder = &MessagesEmojiGameDiceInfo{}

	_ MessagesEmojiGameInfoClass = &MessagesEmojiGameDiceInfo{}
)

func ( *MessagesEmojiGameDiceInfo) () bool {
	if  == nil {
		return true
	}
	if !(.Flags.Zero()) {
		return false
	}
	if !(.GameHash == "") {
		return false
	}
	if !(.PrevStake == 0) {
		return false
	}
	if !(.CurrentStreak == 0) {
		return false
	}
	if !(.Params == nil) {
		return false
	}
	if !(.PlaysLeft == 0) {
		return false
	}

	return true
}

// String implements fmt.Stringer.
func ( *MessagesEmojiGameDiceInfo) () string {
	if  == nil {
		return "MessagesEmojiGameDiceInfo(nil)"
	}
	type  MessagesEmojiGameDiceInfo
	return fmt.Sprintf("MessagesEmojiGameDiceInfo%+v", (*))
}

// FillFrom fills MessagesEmojiGameDiceInfo from given interface.
func ( *MessagesEmojiGameDiceInfo) ( interface {
	() ( string)
	() ( int64)
	() ( int)
	() ( []int)
	() ( int,  bool)
}) {
	.GameHash = .()
	.PrevStake = .()
	.CurrentStreak = .()
	.Params = .()
	if ,  := .();  {
		.PlaysLeft = 
	}

}

// TypeID returns type id in TL schema.
//
// See https://core.telegram.org/mtproto/TL-tl#remarks.
func (*MessagesEmojiGameDiceInfo) () uint32 {
	return MessagesEmojiGameDiceInfoTypeID
}

// TypeName returns name of type in TL schema.
func (*MessagesEmojiGameDiceInfo) () string {
	return "messages.emojiGameDiceInfo"
}

// TypeInfo returns info about TL type.
func ( *MessagesEmojiGameDiceInfo) () tdp.Type {
	 := tdp.Type{
		Name: "messages.emojiGameDiceInfo",
		ID:   MessagesEmojiGameDiceInfoTypeID,
	}
	if  == nil {
		.Null = true
		return 
	}
	.Fields = []tdp.Field{
		{
			Name:       "GameHash",
			SchemaName: "game_hash",
		},
		{
			Name:       "PrevStake",
			SchemaName: "prev_stake",
		},
		{
			Name:       "CurrentStreak",
			SchemaName: "current_streak",
		},
		{
			Name:       "Params",
			SchemaName: "params",
		},
		{
			Name:       "PlaysLeft",
			SchemaName: "plays_left",
			Null:       !.Flags.Has(0),
		},
	}
	return 
}

// SetFlags sets flags for non-zero fields.
func ( *MessagesEmojiGameDiceInfo) () {
	if !(.PlaysLeft == 0) {
		.Flags.Set(0)
	}
}

// Encode implements bin.Encoder.
func ( *MessagesEmojiGameDiceInfo) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't encode messages.emojiGameDiceInfo#44e56023 as nil")
	}
	.PutID(MessagesEmojiGameDiceInfoTypeID)
	return .EncodeBare()
}

// EncodeBare implements bin.BareEncoder.
func ( *MessagesEmojiGameDiceInfo) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't encode messages.emojiGameDiceInfo#44e56023 as nil")
	}
	.SetFlags()
	if  := .Flags.Encode();  != nil {
		return fmt.Errorf("unable to encode messages.emojiGameDiceInfo#44e56023: field flags: %w", )
	}
	.PutString(.GameHash)
	.PutLong(.PrevStake)
	.PutInt(.CurrentStreak)
	.PutVectorHeader(len(.Params))
	for ,  := range .Params {
		.PutInt()
	}
	if .Flags.Has(0) {
		.PutInt(.PlaysLeft)
	}
	return nil
}

// Decode implements bin.Decoder.
func ( *MessagesEmojiGameDiceInfo) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't decode messages.emojiGameDiceInfo#44e56023 to nil")
	}
	if  := .ConsumeID(MessagesEmojiGameDiceInfoTypeID);  != nil {
		return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: %w", )
	}
	return .DecodeBare()
}

// DecodeBare implements bin.BareDecoder.
func ( *MessagesEmojiGameDiceInfo) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("can't decode messages.emojiGameDiceInfo#44e56023 to nil")
	}
	{
		if  := .Flags.Decode();  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field flags: %w", )
		}
	}
	{
		,  := .String()
		if  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field game_hash: %w", )
		}
		.GameHash = 
	}
	{
		,  := .Long()
		if  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field prev_stake: %w", )
		}
		.PrevStake = 
	}
	{
		,  := .Int()
		if  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field current_streak: %w", )
		}
		.CurrentStreak = 
	}
	{
		,  := .VectorHeader()
		if  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field params: %w", )
		}

		if  > 0 {
			.Params = make([]int, 0, %bin.PreallocateLimit)
		}
		for  := 0;  < ; ++ {
			,  := .Int()
			if  != nil {
				return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field params: %w", )
			}
			.Params = append(.Params, )
		}
	}
	if .Flags.Has(0) {
		,  := .Int()
		if  != nil {
			return fmt.Errorf("unable to decode messages.emojiGameDiceInfo#44e56023: field plays_left: %w", )
		}
		.PlaysLeft = 
	}
	return nil
}

// GetGameHash returns value of GameHash field.
func ( *MessagesEmojiGameDiceInfo) () ( string) {
	if  == nil {
		return
	}
	return .GameHash
}

// GetPrevStake returns value of PrevStake field.
func ( *MessagesEmojiGameDiceInfo) () ( int64) {
	if  == nil {
		return
	}
	return .PrevStake
}

// GetCurrentStreak returns value of CurrentStreak field.
func ( *MessagesEmojiGameDiceInfo) () ( int) {
	if  == nil {
		return
	}
	return .CurrentStreak
}

// GetParams returns value of Params field.
func ( *MessagesEmojiGameDiceInfo) () ( []int) {
	if  == nil {
		return
	}
	return .Params
}

// SetPlaysLeft sets value of PlaysLeft conditional field.
func ( *MessagesEmojiGameDiceInfo) ( int) {
	.Flags.Set(0)
	.PlaysLeft = 
}

// GetPlaysLeft returns value of PlaysLeft conditional field and
// boolean which is true if field was set.
func ( *MessagesEmojiGameDiceInfo) () ( int,  bool) {
	if  == nil {
		return
	}
	if !.Flags.Has(0) {
		return , false
	}
	return .PlaysLeft, true
}

// MessagesEmojiGameInfoClassName is schema name of MessagesEmojiGameInfoClass.
const MessagesEmojiGameInfoClassName = "messages.EmojiGameInfo"

// MessagesEmojiGameInfoClass represents messages.EmojiGameInfo generic type.
//
// See https://core.telegram.org/type/messages.EmojiGameInfo for reference.
//
// Constructors:
//   - [MessagesEmojiGameUnavailable]
//   - [MessagesEmojiGameDiceInfo]
//
// Example:
//
//	g, err := tg.DecodeMessagesEmojiGameInfo(buf)
//	if err != nil {
//	    panic(err)
//	}
//	switch v := g.(type) {
//	case *tg.MessagesEmojiGameUnavailable: // messages.emojiGameUnavailable#59e65335
//	case *tg.MessagesEmojiGameDiceInfo: // messages.emojiGameDiceInfo#44e56023
//	default: panic(v)
//	}
type MessagesEmojiGameInfoClass interface {
	bin.Encoder
	bin.Decoder
	bin.BareEncoder
	bin.BareDecoder
	construct() MessagesEmojiGameInfoClass

	// TypeID returns type id in TL schema.
	//
	// See https://core.telegram.org/mtproto/TL-tl#remarks.
	TypeID() uint32
	// TypeName returns name of type in TL schema.
	TypeName() string
	// String implements fmt.Stringer.
	String() string
	// Zero returns true if current object has a zero value.
	Zero() bool

	// AsAvailable tries to map MessagesEmojiGameInfoClass to MessagesEmojiGameDiceInfo.
	AsAvailable() (*MessagesEmojiGameDiceInfo, bool)
}

// AsAvailable tries to map MessagesEmojiGameUnavailable to MessagesEmojiGameDiceInfo.
func ( *MessagesEmojiGameUnavailable) () (*MessagesEmojiGameDiceInfo, bool) {
	return nil, false
}

// AsAvailable tries to map MessagesEmojiGameDiceInfo to MessagesEmojiGameDiceInfo.
func ( *MessagesEmojiGameDiceInfo) () (*MessagesEmojiGameDiceInfo, bool) {
	return , true
}

// DecodeMessagesEmojiGameInfo implements binary de-serialization for MessagesEmojiGameInfoClass.
func ( *bin.Buffer) (MessagesEmojiGameInfoClass, error) {
	,  := .PeekID()
	if  != nil {
		return nil, 
	}
	switch  {
	case MessagesEmojiGameUnavailableTypeID:
		// Decoding messages.emojiGameUnavailable#59e65335.
		 := MessagesEmojiGameUnavailable{}
		if  := .Decode();  != nil {
			return nil, fmt.Errorf("unable to decode MessagesEmojiGameInfoClass: %w", )
		}
		return &, nil
	case MessagesEmojiGameDiceInfoTypeID:
		// Decoding messages.emojiGameDiceInfo#44e56023.
		 := MessagesEmojiGameDiceInfo{}
		if  := .Decode();  != nil {
			return nil, fmt.Errorf("unable to decode MessagesEmojiGameInfoClass: %w", )
		}
		return &, nil
	default:
		return nil, fmt.Errorf("unable to decode MessagesEmojiGameInfoClass: %w", bin.NewUnexpectedID())
	}
}

// MessagesEmojiGameInfo boxes the MessagesEmojiGameInfoClass providing a helper.
type MessagesEmojiGameInfoBox struct {
	EmojiGameInfo MessagesEmojiGameInfoClass
}

// Decode implements bin.Decoder for MessagesEmojiGameInfoBox.
func ( *MessagesEmojiGameInfoBox) ( *bin.Buffer) error {
	if  == nil {
		return fmt.Errorf("unable to decode MessagesEmojiGameInfoBox to nil")
	}
	,  := DecodeMessagesEmojiGameInfo()
	if  != nil {
		return fmt.Errorf("unable to decode boxed value: %w", )
	}
	.EmojiGameInfo = 
	return nil
}

// Encode implements bin.Encode for MessagesEmojiGameInfoBox.
func ( *MessagesEmojiGameInfoBox) ( *bin.Buffer) error {
	if  == nil || .EmojiGameInfo == nil {
		return fmt.Errorf("unable to encode MessagesEmojiGameInfoClass as nil")
	}
	return .EmojiGameInfo.Encode()
}