package tg
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"github.com/gotd/td/bin"
"github.com/gotd/td/tdjson"
"github.com/gotd/td/tdp"
"github.com/gotd/td/tgerr"
)
var (
_ = bin .Buffer {}
_ = context .Background ()
_ = fmt .Stringer (nil )
_ = strings .Builder {}
_ = errors .Is
_ = multierr .AppendInto
_ = sort .Ints
_ = tdp .Format
_ = tgerr .Error {}
_ = tdjson .Encoder {}
)
type MessagesEmojiGameUnavailable struct {
}
const MessagesEmojiGameUnavailableTypeID = 0x59e65335
func (e MessagesEmojiGameUnavailable ) construct () MessagesEmojiGameInfoClass { return &e }
var (
_ bin .Encoder = &MessagesEmojiGameUnavailable {}
_ bin .Decoder = &MessagesEmojiGameUnavailable {}
_ bin .BareEncoder = &MessagesEmojiGameUnavailable {}
_ bin .BareDecoder = &MessagesEmojiGameUnavailable {}
_ MessagesEmojiGameInfoClass = &MessagesEmojiGameUnavailable {}
)
func (e *MessagesEmojiGameUnavailable ) Zero () bool {
if e == nil {
return true
}
return true
}
func (e *MessagesEmojiGameUnavailable ) String () string {
if e == nil {
return "MessagesEmojiGameUnavailable(nil)"
}
type Alias MessagesEmojiGameUnavailable
return fmt .Sprintf ("MessagesEmojiGameUnavailable%+v" , Alias (*e ))
}
func (*MessagesEmojiGameUnavailable ) TypeID () uint32 {
return MessagesEmojiGameUnavailableTypeID
}
func (*MessagesEmojiGameUnavailable ) TypeName () string {
return "messages.emojiGameUnavailable"
}
func (e *MessagesEmojiGameUnavailable ) TypeInfo () tdp .Type {
typ := tdp .Type {
Name : "messages.emojiGameUnavailable" ,
ID : MessagesEmojiGameUnavailableTypeID ,
}
if e == nil {
typ .Null = true
return typ
}
typ .Fields = []tdp .Field {}
return typ
}
func (e *MessagesEmojiGameUnavailable ) Encode (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't encode messages.emojiGameUnavailable#59e65335 as nil" )
}
b .PutID (MessagesEmojiGameUnavailableTypeID )
return e .EncodeBare (b )
}
func (e *MessagesEmojiGameUnavailable ) EncodeBare (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't encode messages.emojiGameUnavailable#59e65335 as nil" )
}
return nil
}
func (e *MessagesEmojiGameUnavailable ) Decode (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't decode messages.emojiGameUnavailable#59e65335 to nil" )
}
if err := b .ConsumeID (MessagesEmojiGameUnavailableTypeID ); err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameUnavailable#59e65335: %w" , err )
}
return e .DecodeBare (b )
}
func (e *MessagesEmojiGameUnavailable ) DecodeBare (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't decode messages.emojiGameUnavailable#59e65335 to nil" )
}
return nil
}
type MessagesEmojiGameDiceInfo struct {
Flags bin .Fields
GameHash string
PrevStake int64
CurrentStreak int
Params []int
PlaysLeft int
}
const MessagesEmojiGameDiceInfoTypeID = 0x44e56023
func (e MessagesEmojiGameDiceInfo ) construct () MessagesEmojiGameInfoClass { return &e }
var (
_ bin .Encoder = &MessagesEmojiGameDiceInfo {}
_ bin .Decoder = &MessagesEmojiGameDiceInfo {}
_ bin .BareEncoder = &MessagesEmojiGameDiceInfo {}
_ bin .BareDecoder = &MessagesEmojiGameDiceInfo {}
_ MessagesEmojiGameInfoClass = &MessagesEmojiGameDiceInfo {}
)
func (e *MessagesEmojiGameDiceInfo ) Zero () bool {
if e == nil {
return true
}
if !(e .Flags .Zero ()) {
return false
}
if !(e .GameHash == "" ) {
return false
}
if !(e .PrevStake == 0 ) {
return false
}
if !(e .CurrentStreak == 0 ) {
return false
}
if !(e .Params == nil ) {
return false
}
if !(e .PlaysLeft == 0 ) {
return false
}
return true
}
func (e *MessagesEmojiGameDiceInfo ) String () string {
if e == nil {
return "MessagesEmojiGameDiceInfo(nil)"
}
type Alias MessagesEmojiGameDiceInfo
return fmt .Sprintf ("MessagesEmojiGameDiceInfo%+v" , Alias (*e ))
}
func (e *MessagesEmojiGameDiceInfo ) FillFrom (from interface {
GetGameHash () (value string )
GetPrevStake () (value int64 )
GetCurrentStreak () (value int )
GetParams () (value []int )
GetPlaysLeft () (value int , ok bool )
}) {
e .GameHash = from .GetGameHash ()
e .PrevStake = from .GetPrevStake ()
e .CurrentStreak = from .GetCurrentStreak ()
e .Params = from .GetParams ()
if val , ok := from .GetPlaysLeft (); ok {
e .PlaysLeft = val
}
}
func (*MessagesEmojiGameDiceInfo ) TypeID () uint32 {
return MessagesEmojiGameDiceInfoTypeID
}
func (*MessagesEmojiGameDiceInfo ) TypeName () string {
return "messages.emojiGameDiceInfo"
}
func (e *MessagesEmojiGameDiceInfo ) TypeInfo () tdp .Type {
typ := tdp .Type {
Name : "messages.emojiGameDiceInfo" ,
ID : MessagesEmojiGameDiceInfoTypeID ,
}
if e == nil {
typ .Null = true
return typ
}
typ .Fields = []tdp .Field {
{
Name : "GameHash" ,
SchemaName : "game_hash" ,
},
{
Name : "PrevStake" ,
SchemaName : "prev_stake" ,
},
{
Name : "CurrentStreak" ,
SchemaName : "current_streak" ,
},
{
Name : "Params" ,
SchemaName : "params" ,
},
{
Name : "PlaysLeft" ,
SchemaName : "plays_left" ,
Null : !e .Flags .Has (0 ),
},
}
return typ
}
func (e *MessagesEmojiGameDiceInfo ) SetFlags () {
if !(e .PlaysLeft == 0 ) {
e .Flags .Set (0 )
}
}
func (e *MessagesEmojiGameDiceInfo ) Encode (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't encode messages.emojiGameDiceInfo#44e56023 as nil" )
}
b .PutID (MessagesEmojiGameDiceInfoTypeID )
return e .EncodeBare (b )
}
func (e *MessagesEmojiGameDiceInfo ) EncodeBare (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't encode messages.emojiGameDiceInfo#44e56023 as nil" )
}
e .SetFlags ()
if err := e .Flags .Encode (b ); err != nil {
return fmt .Errorf ("unable to encode messages.emojiGameDiceInfo#44e56023: field flags: %w" , err )
}
b .PutString (e .GameHash )
b .PutLong (e .PrevStake )
b .PutInt (e .CurrentStreak )
b .PutVectorHeader (len (e .Params ))
for _ , v := range e .Params {
b .PutInt (v )
}
if e .Flags .Has (0 ) {
b .PutInt (e .PlaysLeft )
}
return nil
}
func (e *MessagesEmojiGameDiceInfo ) Decode (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't decode messages.emojiGameDiceInfo#44e56023 to nil" )
}
if err := b .ConsumeID (MessagesEmojiGameDiceInfoTypeID ); err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: %w" , err )
}
return e .DecodeBare (b )
}
func (e *MessagesEmojiGameDiceInfo ) DecodeBare (b *bin .Buffer ) error {
if e == nil {
return fmt .Errorf ("can't decode messages.emojiGameDiceInfo#44e56023 to nil" )
}
{
if err := e .Flags .Decode (b ); err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field flags: %w" , err )
}
}
{
value , err := b .String ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field game_hash: %w" , err )
}
e .GameHash = value
}
{
value , err := b .Long ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field prev_stake: %w" , err )
}
e .PrevStake = value
}
{
value , err := b .Int ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field current_streak: %w" , err )
}
e .CurrentStreak = value
}
{
headerLen , err := b .VectorHeader ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field params: %w" , err )
}
if headerLen > 0 {
e .Params = make ([]int , 0 , headerLen %bin .PreallocateLimit )
}
for idx := 0 ; idx < headerLen ; idx ++ {
value , err := b .Int ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field params: %w" , err )
}
e .Params = append (e .Params , value )
}
}
if e .Flags .Has (0 ) {
value , err := b .Int ()
if err != nil {
return fmt .Errorf ("unable to decode messages.emojiGameDiceInfo#44e56023: field plays_left: %w" , err )
}
e .PlaysLeft = value
}
return nil
}
func (e *MessagesEmojiGameDiceInfo ) GetGameHash () (value string ) {
if e == nil {
return
}
return e .GameHash
}
func (e *MessagesEmojiGameDiceInfo ) GetPrevStake () (value int64 ) {
if e == nil {
return
}
return e .PrevStake
}
func (e *MessagesEmojiGameDiceInfo ) GetCurrentStreak () (value int ) {
if e == nil {
return
}
return e .CurrentStreak
}
func (e *MessagesEmojiGameDiceInfo ) GetParams () (value []int ) {
if e == nil {
return
}
return e .Params
}
func (e *MessagesEmojiGameDiceInfo ) SetPlaysLeft (value int ) {
e .Flags .Set (0 )
e .PlaysLeft = value
}
func (e *MessagesEmojiGameDiceInfo ) GetPlaysLeft () (value int , ok bool ) {
if e == nil {
return
}
if !e .Flags .Has (0 ) {
return value , false
}
return e .PlaysLeft , true
}
const MessagesEmojiGameInfoClassName = "messages.EmojiGameInfo"
type MessagesEmojiGameInfoClass interface {
bin .Encoder
bin .Decoder
bin .BareEncoder
bin .BareDecoder
construct () MessagesEmojiGameInfoClass
TypeID () uint32
TypeName () string
String () string
Zero () bool
AsAvailable () (*MessagesEmojiGameDiceInfo , bool )
}
func (e *MessagesEmojiGameUnavailable ) AsAvailable () (*MessagesEmojiGameDiceInfo , bool ) {
return nil , false
}
func (e *MessagesEmojiGameDiceInfo ) AsAvailable () (*MessagesEmojiGameDiceInfo , bool ) {
return e , true
}
func DecodeMessagesEmojiGameInfo (buf *bin .Buffer ) (MessagesEmojiGameInfoClass , error ) {
id , err := buf .PeekID ()
if err != nil {
return nil , err
}
switch id {
case MessagesEmojiGameUnavailableTypeID :
v := MessagesEmojiGameUnavailable {}
if err := v .Decode (buf ); err != nil {
return nil , fmt .Errorf ("unable to decode MessagesEmojiGameInfoClass: %w" , err )
}
return &v , nil
case MessagesEmojiGameDiceInfoTypeID :
v := MessagesEmojiGameDiceInfo {}
if err := v .Decode (buf ); err != nil {
return nil , fmt .Errorf ("unable to decode MessagesEmojiGameInfoClass: %w" , err )
}
return &v , nil
default :
return nil , fmt .Errorf ("unable to decode MessagesEmojiGameInfoClass: %w" , bin .NewUnexpectedID (id ))
}
}
type MessagesEmojiGameInfoBox struct {
EmojiGameInfo MessagesEmojiGameInfoClass
}
func (b *MessagesEmojiGameInfoBox ) Decode (buf *bin .Buffer ) error {
if b == nil {
return fmt .Errorf ("unable to decode MessagesEmojiGameInfoBox to nil" )
}
v , err := DecodeMessagesEmojiGameInfo (buf )
if err != nil {
return fmt .Errorf ("unable to decode boxed value: %w" , err )
}
b .EmojiGameInfo = v
return nil
}
func (b *MessagesEmojiGameInfoBox ) Encode (buf *bin .Buffer ) error {
if b == nil || b .EmojiGameInfo == nil {
return fmt .Errorf ("unable to encode MessagesEmojiGameInfoClass as nil" )
}
return b .EmojiGameInfo .Encode (buf )
}
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