//go:build !no_gotd_slices
// +build !no_gotd_slices

// Code generated by gotdgen, DO NOT EDIT.

package tg

import (
	
	
	
	
	

	

	
	
	
	
)

// No-op definition for keeping imports.
var (
	_ = bin.Buffer{}
	_ = context.Background()
	_ = fmt.Stringer(nil)
	_ = strings.Builder{}
	_ = errors.Is
	_ = multierr.AppendInto
	_ = sort.Ints
	_ = tdp.Format
	_ = tgerr.Error{}
	_ = tdjson.Encoder{}
)

// StarsAmountClassArray is adapter for slice of StarsAmountClass.
type StarsAmountClassArray []StarsAmountClass

// Sort sorts slice of StarsAmountClass.
func ( StarsAmountClassArray) ( func(,  StarsAmountClass) bool) StarsAmountClassArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of StarsAmountClass.
func ( StarsAmountClassArray) ( func(,  StarsAmountClass) bool) StarsAmountClassArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of StarsAmountClass.
func ( StarsAmountClassArray) ( func( StarsAmountClass) bool) StarsAmountClassArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( StarsAmountClassArray) () ( StarsAmountClass,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( StarsAmountClassArray) () ( StarsAmountClass,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *StarsAmountClassArray) () ( StarsAmountClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  StarsAmountClass
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *StarsAmountClassArray) () ( StarsAmountClass,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// AsStarsAmount returns copy with only StarsAmount constructors.
func ( StarsAmountClassArray) () ( StarsAmountArray) {
	for ,  := range  {
		,  := .(*StarsAmount)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// AsStarsTonAmount returns copy with only StarsTonAmount constructors.
func ( StarsAmountClassArray) () ( StarsTonAmountArray) {
	for ,  := range  {
		,  := .(*StarsTonAmount)
		if ! {
			continue
		}
		 = append(, *)
	}

	return 
}

// StarsAmountArray is adapter for slice of StarsAmount.
type StarsAmountArray []StarsAmount

// Sort sorts slice of StarsAmount.
func ( StarsAmountArray) ( func(,  StarsAmount) bool) StarsAmountArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of StarsAmount.
func ( StarsAmountArray) ( func(,  StarsAmount) bool) StarsAmountArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of StarsAmount.
func ( StarsAmountArray) ( func( StarsAmount) bool) StarsAmountArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( StarsAmountArray) () ( StarsAmount,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( StarsAmountArray) () ( StarsAmount,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *StarsAmountArray) () ( StarsAmount,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  StarsAmount
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *StarsAmountArray) () ( StarsAmount,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}

// StarsTonAmountArray is adapter for slice of StarsTonAmount.
type StarsTonAmountArray []StarsTonAmount

// Sort sorts slice of StarsTonAmount.
func ( StarsTonAmountArray) ( func(,  StarsTonAmount) bool) StarsTonAmountArray {
	sort.Slice(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// SortStable sorts slice of StarsTonAmount.
func ( StarsTonAmountArray) ( func(,  StarsTonAmount) bool) StarsTonAmountArray {
	sort.SliceStable(, func(,  int) bool {
		return ([], [])
	})
	return 
}

// Retain filters in-place slice of StarsTonAmount.
func ( StarsTonAmountArray) ( func( StarsTonAmount) bool) StarsTonAmountArray {
	 := 0
	for ,  := range  {
		if () {
			[] = 
			++
		}
	}
	 = [:]

	return 
}

// First returns first element of slice (if exists).
func ( StarsTonAmountArray) () ( StarsTonAmount,  bool) {
	if len() < 1 {
		return
	}
	return [0], true
}

// Last returns last element of slice (if exists).
func ( StarsTonAmountArray) () ( StarsTonAmount,  bool) {
	if len() < 1 {
		return
	}
	return [len()-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func ( *StarsTonAmountArray) () ( StarsTonAmount,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [0]

	// Delete by index from SliceTricks.
	copy([0:], [1:])
	var  StarsTonAmount
	[len()-1] = 
	 = [:len()-1]
	* = 

	return , true
}

// Pop returns last element of slice (if exists) and deletes it.
func ( *StarsTonAmountArray) () ( StarsTonAmount,  bool) {
	if  == nil || len(*) < 1 {
		return
	}

	 := *
	 = [len()-1]
	 = [:len()-1]
	* = 

	return , true
}