Source File
float32.go
Belonging Package
go.uber.org/atomic
// @generated Code generated by gen-atomicwrapper.// Copyright (c) 2020-2023 Uber Technologies, Inc.//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to deal// in the Software without restriction, including without limitation the rights// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell// copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN// THE SOFTWARE.package atomicimport ()// Float32 is an atomic type-safe wrapper for float32 values.type Float32 struct {_ nocmp // disallow non-atomic comparisonv Uint32}var _zeroFloat32 float32// NewFloat32 creates a new Float32.func ( float32) *Float32 {:= &Float32{}if != _zeroFloat32 {.Store()}return}// Load atomically loads the wrapped float32.func ( *Float32) () float32 {return math.Float32frombits(.v.Load())}// Store atomically stores the passed float32.func ( *Float32) ( float32) {.v.Store(math.Float32bits())}// Swap atomically stores the given float32 and returns the old// value.func ( *Float32) ( float32) ( float32) {return math.Float32frombits(.v.Swap(math.Float32bits()))}// MarshalJSON encodes the wrapped float32 into JSON.func ( *Float32) () ([]byte, error) {return json.Marshal(.Load())}// UnmarshalJSON decodes a float32 from JSON.func ( *Float32) ( []byte) error {var float32if := json.Unmarshal(, &); != nil {return}.Store()return nil}
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