Source File
doc.go
Belonging Package
sync/atomic
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package atomic provides low-level atomic memory primitives
// useful for implementing synchronization algorithms.
//
// These functions require great care to be used correctly.
// Except for special, low-level applications, synchronization is better
// done with channels or the facilities of the [sync] package.
// Share memory by communicating;
// don't communicate by sharing memory.
//
// The swap operation, implemented by the SwapT functions, is the atomic
// equivalent of:
//
// old = *addr
// *addr = new
// return old
//
// The compare-and-swap operation, implemented by the CompareAndSwapT
// functions, is the atomic equivalent of:
//
// if *addr == old {
// *addr = new
// return true
// }
// return false
//
// The add operation, implemented by the AddT functions, is the atomic
// equivalent of:
//
// *addr += delta
// return *addr
//
// The load and store operations, implemented by the LoadT and StoreT
// functions, are the atomic equivalents of "return *addr" and
// "*addr = val".
//
// In the terminology of the Go memory model, if the effect of
// an atomic operation A is observed by atomic operation B,
// then A “synchronizes before” B.
// Additionally, all the atomic operations executed in a program
// behave as though executed in some sequentially consistent order.
// This definition provides the same semantics as
// C++'s sequentially consistent atomics and Java's volatile variables.
package atomic
import (
)
// BUG(rsc): On 386, the 64-bit functions use instructions unavailable before the Pentium MMX.
//
// On non-Linux ARM, the 64-bit functions use instructions unavailable before the ARMv6k core.
//
// On ARM, 386, and 32-bit MIPS, it is the caller's responsibility to arrange
// for 64-bit alignment of 64-bit words accessed atomically via the primitive
// atomic functions (types [Int64] and [Uint64] are automatically aligned).
// The first word in an allocated struct, array, or slice; in a global
// variable; or in a local variable (because the subject of all atomic operations
// will escape to the heap) can be relied upon to be 64-bit aligned.
// SwapInt32 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Int32.Swap] instead.
func ( *int32, int32) ( int32)
// SwapInt64 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Int64.Swap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *int64, int64) ( int64)
// SwapUint32 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uint32.Swap] instead.
func ( *uint32, uint32) ( uint32)
// SwapUint64 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uint64.Swap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *uint64, uint64) ( uint64)
// SwapUintptr atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uintptr.Swap] instead.
func ( *uintptr, uintptr) ( uintptr)
// SwapPointer atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Pointer.Swap] instead.
func ( *unsafe.Pointer, unsafe.Pointer) ( unsafe.Pointer)
// CompareAndSwapInt32 executes the compare-and-swap operation for an int32 value.
// Consider using the more ergonomic and less error-prone [Int32.CompareAndSwap] instead.
func ( *int32, , int32) ( bool)
// CompareAndSwapInt64 executes the compare-and-swap operation for an int64 value.
// Consider using the more ergonomic and less error-prone [Int64.CompareAndSwap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *int64, , int64) ( bool)
// CompareAndSwapUint32 executes the compare-and-swap operation for a uint32 value.
// Consider using the more ergonomic and less error-prone [Uint32.CompareAndSwap] instead.
func ( *uint32, , uint32) ( bool)
// CompareAndSwapUint64 executes the compare-and-swap operation for a uint64 value.
// Consider using the more ergonomic and less error-prone [Uint64.CompareAndSwap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *uint64, , uint64) ( bool)
// CompareAndSwapUintptr executes the compare-and-swap operation for a uintptr value.
// Consider using the more ergonomic and less error-prone [Uintptr.CompareAndSwap] instead.
func ( *uintptr, , uintptr) ( bool)
// CompareAndSwapPointer executes the compare-and-swap operation for a unsafe.Pointer value.
// Consider using the more ergonomic and less error-prone [Pointer.CompareAndSwap] instead.
func ( *unsafe.Pointer, , unsafe.Pointer) ( bool)
// AddInt32 atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Int32.Add] instead.
func ( *int32, int32) ( int32)
// AddUint32 atomically adds delta to *addr and returns the new value.
// To subtract a signed positive constant value c from x, do AddUint32(&x, ^uint32(c-1)).
// In particular, to decrement x, do AddUint32(&x, ^uint32(0)).
// Consider using the more ergonomic and less error-prone [Uint32.Add] instead.
func ( *uint32, uint32) ( uint32)
// AddInt64 atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Int64.Add] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *int64, int64) ( int64)
// AddUint64 atomically adds delta to *addr and returns the new value.
// To subtract a signed positive constant value c from x, do AddUint64(&x, ^uint64(c-1)).
// In particular, to decrement x, do AddUint64(&x, ^uint64(0)).
// Consider using the more ergonomic and less error-prone [Uint64.Add] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *uint64, uint64) ( uint64)
// AddUintptr atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Uintptr.Add] instead.
func ( *uintptr, uintptr) ( uintptr)
// LoadInt32 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Int32.Load] instead.
func ( *int32) ( int32)
// LoadInt64 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Int64.Load] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *int64) ( int64)
// LoadUint32 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uint32.Load] instead.
func ( *uint32) ( uint32)
// LoadUint64 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uint64.Load] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *uint64) ( uint64)
// LoadUintptr atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uintptr.Load] instead.
func ( *uintptr) ( uintptr)
// LoadPointer atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Pointer.Load] instead.
func ( *unsafe.Pointer) ( unsafe.Pointer)
// StoreInt32 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Int32.Store] instead.
func ( *int32, int32)
// StoreInt64 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Int64.Store] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *int64, int64)
// StoreUint32 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uint32.Store] instead.
func ( *uint32, uint32)
// StoreUint64 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uint64.Store] instead
// (particularly if you target 32-bit platforms; see the bugs section).
func ( *uint64, uint64)
// StoreUintptr atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uintptr.Store] instead.
func ( *uintptr, uintptr)
// StorePointer atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Pointer.Store] instead.
func ( *unsafe.Pointer, unsafe.Pointer)
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