github.com/gotd/td/tg.Game.Flags (field)

10 uses

	github.com/gotd/td/tg (current package)
		tl_game_gen.go#L43: 	Flags bin.Fields
		tl_game_gen.go#L77: 	if !(g.Flags.Zero()) {
		tl_game_gen.go#L186: 			Null:       !g.Flags.Has(0),
		tl_game_gen.go#L195: 		g.Flags.Set(0)
		tl_game_gen.go#L214: 	if err := g.Flags.Encode(b); err != nil {
		tl_game_gen.go#L228: 	if g.Flags.Has(0) {
		tl_game_gen.go#L256: 		if err := g.Flags.Decode(b); err != nil {
		tl_game_gen.go#L302: 	if g.Flags.Has(0) {
		tl_game_gen.go#L362: 	g.Flags.Set(0)
		tl_game_gen.go#L372: 	if !g.Flags.Has(0) {