package tg
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"github.com/gotd/td/bin"
"github.com/gotd/td/tdjson"
"github.com/gotd/td/tdp"
"github.com/gotd/td/tgerr"
)
var (
_ = bin .Buffer {}
_ = context .Background ()
_ = fmt .Stringer (nil )
_ = strings .Builder {}
_ = errors .Is
_ = multierr .AppendInto
_ = sort .Ints
_ = tdp .Format
_ = tgerr .Error {}
_ = tdjson .Encoder {}
)
type Game struct {
Flags bin .Fields
ID int64
AccessHash int64
ShortName string
Title string
Description string
Photo PhotoClass
Document DocumentClass
}
const GameTypeID = 0xbdf9653b
var (
_ bin .Encoder = &Game {}
_ bin .Decoder = &Game {}
_ bin .BareEncoder = &Game {}
_ bin .BareDecoder = &Game {}
)
func (g *Game ) Zero () bool {
if g == nil {
return true
}
if !(g .Flags .Zero ()) {
return false
}
if !(g .ID == 0 ) {
return false
}
if !(g .AccessHash == 0 ) {
return false
}
if !(g .ShortName == "" ) {
return false
}
if !(g .Title == "" ) {
return false
}
if !(g .Description == "" ) {
return false
}
if !(g .Photo == nil ) {
return false
}
if !(g .Document == nil ) {
return false
}
return true
}
func (g *Game ) String () string {
if g == nil {
return "Game(nil)"
}
type Alias Game
return fmt .Sprintf ("Game%+v" , Alias (*g ))
}
func (g *Game ) FillFrom (from interface {
GetID () (value int64 )
GetAccessHash () (value int64 )
GetShortName () (value string )
GetTitle () (value string )
GetDescription () (value string )
GetPhoto () (value PhotoClass )
GetDocument () (value DocumentClass , ok bool )
}) {
g .ID = from .GetID ()
g .AccessHash = from .GetAccessHash ()
g .ShortName = from .GetShortName ()
g .Title = from .GetTitle ()
g .Description = from .GetDescription ()
g .Photo = from .GetPhoto ()
if val , ok := from .GetDocument (); ok {
g .Document = val
}
}
func (*Game ) TypeID () uint32 {
return GameTypeID
}
func (*Game ) TypeName () string {
return "game"
}
func (g *Game ) TypeInfo () tdp .Type {
typ := tdp .Type {
Name : "game" ,
ID : GameTypeID ,
}
if g == nil {
typ .Null = true
return typ
}
typ .Fields = []tdp .Field {
{
Name : "ID" ,
SchemaName : "id" ,
},
{
Name : "AccessHash" ,
SchemaName : "access_hash" ,
},
{
Name : "ShortName" ,
SchemaName : "short_name" ,
},
{
Name : "Title" ,
SchemaName : "title" ,
},
{
Name : "Description" ,
SchemaName : "description" ,
},
{
Name : "Photo" ,
SchemaName : "photo" ,
},
{
Name : "Document" ,
SchemaName : "document" ,
Null : !g .Flags .Has (0 ),
},
}
return typ
}
func (g *Game ) SetFlags () {
if !(g .Document == nil ) {
g .Flags .Set (0 )
}
}
func (g *Game ) Encode (b *bin .Buffer ) error {
if g == nil {
return fmt .Errorf ("can't encode game#bdf9653b as nil" )
}
b .PutID (GameTypeID )
return g .EncodeBare (b )
}
func (g *Game ) EncodeBare (b *bin .Buffer ) error {
if g == nil {
return fmt .Errorf ("can't encode game#bdf9653b as nil" )
}
g .SetFlags ()
if err := g .Flags .Encode (b ); err != nil {
return fmt .Errorf ("unable to encode game#bdf9653b: field flags: %w" , err )
}
b .PutLong (g .ID )
b .PutLong (g .AccessHash )
b .PutString (g .ShortName )
b .PutString (g .Title )
b .PutString (g .Description )
if g .Photo == nil {
return fmt .Errorf ("unable to encode game#bdf9653b: field photo is nil" )
}
if err := g .Photo .Encode (b ); err != nil {
return fmt .Errorf ("unable to encode game#bdf9653b: field photo: %w" , err )
}
if g .Flags .Has (0 ) {
if g .Document == nil {
return fmt .Errorf ("unable to encode game#bdf9653b: field document is nil" )
}
if err := g .Document .Encode (b ); err != nil {
return fmt .Errorf ("unable to encode game#bdf9653b: field document: %w" , err )
}
}
return nil
}
func (g *Game ) Decode (b *bin .Buffer ) error {
if g == nil {
return fmt .Errorf ("can't decode game#bdf9653b to nil" )
}
if err := b .ConsumeID (GameTypeID ); err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: %w" , err )
}
return g .DecodeBare (b )
}
func (g *Game ) DecodeBare (b *bin .Buffer ) error {
if g == nil {
return fmt .Errorf ("can't decode game#bdf9653b to nil" )
}
{
if err := g .Flags .Decode (b ); err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field flags: %w" , err )
}
}
{
value , err := b .Long ()
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field id: %w" , err )
}
g .ID = value
}
{
value , err := b .Long ()
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field access_hash: %w" , err )
}
g .AccessHash = value
}
{
value , err := b .String ()
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field short_name: %w" , err )
}
g .ShortName = value
}
{
value , err := b .String ()
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field title: %w" , err )
}
g .Title = value
}
{
value , err := b .String ()
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field description: %w" , err )
}
g .Description = value
}
{
value , err := DecodePhoto (b )
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field photo: %w" , err )
}
g .Photo = value
}
if g .Flags .Has (0 ) {
value , err := DecodeDocument (b )
if err != nil {
return fmt .Errorf ("unable to decode game#bdf9653b: field document: %w" , err )
}
g .Document = value
}
return nil
}
func (g *Game ) GetID () (value int64 ) {
if g == nil {
return
}
return g .ID
}
func (g *Game ) GetAccessHash () (value int64 ) {
if g == nil {
return
}
return g .AccessHash
}
func (g *Game ) GetShortName () (value string ) {
if g == nil {
return
}
return g .ShortName
}
func (g *Game ) GetTitle () (value string ) {
if g == nil {
return
}
return g .Title
}
func (g *Game ) GetDescription () (value string ) {
if g == nil {
return
}
return g .Description
}
func (g *Game ) GetPhoto () (value PhotoClass ) {
if g == nil {
return
}
return g .Photo
}
func (g *Game ) SetDocument (value DocumentClass ) {
g .Flags .Set (0 )
g .Document = value
}
func (g *Game ) GetDocument () (value DocumentClass , ok bool ) {
if g == nil {
return
}
if !g .Flags .Has (0 ) {
return value , false
}
return g .Document , true
}
func (g *Game ) GetPhotoAsNotEmpty () (*Photo , bool ) {
return g .Photo .AsNotEmpty ()
}
func (g *Game ) GetDocumentAsNotEmpty () (*Document , bool ) {
if value , ok := g .GetDocument (); ok {
return value .AsNotEmpty ()
}
return nil , false
}
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