type github.com/gotd/td/tg.InputBotInlineMessageGame
33 uses
github.com/gotd/td/tg (current package)
tl_input_bot_inline_message_gen.go#L1722: type InputBotInlineMessageGame struct {
tl_input_bot_inline_message_gen.go#L1738: func (i InputBotInlineMessageGame) construct() InputBotInlineMessageClass { return &i }
tl_input_bot_inline_message_gen.go#L1742: _ bin.Encoder = &InputBotInlineMessageGame{}
tl_input_bot_inline_message_gen.go#L1743: _ bin.Decoder = &InputBotInlineMessageGame{}
tl_input_bot_inline_message_gen.go#L1744: _ bin.BareEncoder = &InputBotInlineMessageGame{}
tl_input_bot_inline_message_gen.go#L1745: _ bin.BareDecoder = &InputBotInlineMessageGame{}
tl_input_bot_inline_message_gen.go#L1747: _ InputBotInlineMessageClass = &InputBotInlineMessageGame{}
tl_input_bot_inline_message_gen.go#L1750: func (i *InputBotInlineMessageGame) Zero() bool {
tl_input_bot_inline_message_gen.go#L1765: func (i *InputBotInlineMessageGame) String() string {
tl_input_bot_inline_message_gen.go#L1769: type Alias InputBotInlineMessageGame
tl_input_bot_inline_message_gen.go#L1774: func (i *InputBotInlineMessageGame) FillFrom(from interface {
tl_input_bot_inline_message_gen.go#L1786: func (*InputBotInlineMessageGame) TypeID() uint32 {
tl_input_bot_inline_message_gen.go#L1791: func (*InputBotInlineMessageGame) TypeName() string {
tl_input_bot_inline_message_gen.go#L1796: func (i *InputBotInlineMessageGame) TypeInfo() tdp.Type {
tl_input_bot_inline_message_gen.go#L1816: func (i *InputBotInlineMessageGame) SetFlags() {
tl_input_bot_inline_message_gen.go#L1823: func (i *InputBotInlineMessageGame) Encode(b *bin.Buffer) error {
tl_input_bot_inline_message_gen.go#L1832: func (i *InputBotInlineMessageGame) EncodeBare(b *bin.Buffer) error {
tl_input_bot_inline_message_gen.go#L1852: func (i *InputBotInlineMessageGame) Decode(b *bin.Buffer) error {
tl_input_bot_inline_message_gen.go#L1863: func (i *InputBotInlineMessageGame) DecodeBare(b *bin.Buffer) error {
tl_input_bot_inline_message_gen.go#L1883: func (i *InputBotInlineMessageGame) SetReplyMarkup(value ReplyMarkupClass) {
tl_input_bot_inline_message_gen.go#L1890: func (i *InputBotInlineMessageGame) GetReplyMarkup() (value ReplyMarkupClass, ok bool) {
tl_input_bot_inline_message_gen.go#L3068: v := InputBotInlineMessageGame{}
tl_input_bot_inline_message_slices_gen.go#L187: value, ok := elem.(*InputBotInlineMessageGame)
tl_input_bot_inline_message_slices_gen.go#L647: type InputBotInlineMessageGameArray []InputBotInlineMessageGame
tl_input_bot_inline_message_slices_gen.go#L650: func (s InputBotInlineMessageGameArray) Sort(less func(a, b InputBotInlineMessageGame) bool) InputBotInlineMessageGameArray {
tl_input_bot_inline_message_slices_gen.go#L658: func (s InputBotInlineMessageGameArray) SortStable(less func(a, b InputBotInlineMessageGame) bool) InputBotInlineMessageGameArray {
tl_input_bot_inline_message_slices_gen.go#L666: func (s InputBotInlineMessageGameArray) Retain(keep func(x InputBotInlineMessageGame) bool) InputBotInlineMessageGameArray {
tl_input_bot_inline_message_slices_gen.go#L680: func (s InputBotInlineMessageGameArray) First() (v InputBotInlineMessageGame, ok bool) {
tl_input_bot_inline_message_slices_gen.go#L688: func (s InputBotInlineMessageGameArray) Last() (v InputBotInlineMessageGame, ok bool) {
tl_input_bot_inline_message_slices_gen.go#L696: func (s *InputBotInlineMessageGameArray) PopFirst() (v InputBotInlineMessageGame, ok bool) {
tl_input_bot_inline_message_slices_gen.go#L706: var zero InputBotInlineMessageGame
tl_input_bot_inline_message_slices_gen.go#L715: func (s *InputBotInlineMessageGameArray) Pop() (v InputBotInlineMessageGame, ok bool) {
tl_registry_gen.go#L5572: InputBotInlineMessageGameTypeID: func() bin.Object { return &InputBotInlineMessageGame{} },
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