type image/color.RGBA64

48 uses

	image/color (current package)
		color.go#L47: type RGBA64 struct {
		color.go#L51: func (c RGBA64) RGBA() (r, g, b, a uint32) {
		color.go#L185: 	if _, ok := c.(RGBA64); ok {
		color.go#L189: 	return RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}

	image
		geom.go#L250: func (r Rectangle) RGBA64At(x, y int) color.RGBA64 {
		geom.go#L252: 		return color.RGBA64{0xffff, 0xffff, 0xffff, 0xffff}
		geom.go#L254: 	return color.RGBA64{}
		image.go#L57: 	RGBA64At(x, y int) color.RGBA64
		image.go#L106: func (p *RGBA) RGBA64At(x, y int) color.RGBA64 {
		image.go#L108: 		return color.RGBA64{}
		image.go#L116: 	return color.RGBA64{
		image.go#L152: func (p *RGBA) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L240: func (p *RGBA64) RGBA64At(x, y int) color.RGBA64 {
		image.go#L242: 		return color.RGBA64{}
		image.go#L246: 	return color.RGBA64{
		image.go#L265: 	c1 := color.RGBA64Model.Convert(c).(color.RGBA64)
		image.go#L277: func (p *RGBA64) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L357: func (p *NRGBA) RGBA64At(x, y int) color.RGBA64 {
		image.go#L359: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
		image.go#L390: func (p *NRGBA) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L484: func (p *NRGBA64) RGBA64At(x, y int) color.RGBA64 {
		image.go#L486: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
		image.go#L526: func (p *NRGBA64) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L628: func (p *Alpha) RGBA64At(x, y int) color.RGBA64 {
		image.go#L631: 	return color.RGBA64{a, a, a, a}
		image.go#L656: func (p *Alpha) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L736: func (p *Alpha16) RGBA64At(x, y int) color.RGBA64 {
		image.go#L738: 	return color.RGBA64{a, a, a, a}
		image.go#L765: func (p *Alpha16) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L847: func (p *Gray) RGBA64At(x, y int) color.RGBA64 {
		image.go#L850: 	return color.RGBA64{gray, gray, gray, 0xffff}
		image.go#L875: func (p *Gray) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L944: func (p *Gray16) RGBA64At(x, y int) color.RGBA64 {
		image.go#L946: 	return color.RGBA64{gray, gray, gray, 0xffff}
		image.go#L973: func (p *Gray16) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L1044: func (p *CMYK) RGBA64At(x, y int) color.RGBA64 {
		image.go#L1046: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
		image.go#L1077: func (p *CMYK) SetRGBA64(x, y int, c color.RGBA64) {
		image.go#L1162: func (p *Paletted) RGBA64At(x, y int) color.RGBA64 {
		image.go#L1164: 		return color.RGBA64{}
		image.go#L1174: 	return color.RGBA64{
		image.go#L1196: func (p *Paletted) SetRGBA64(x, y int, c color.RGBA64) {
		names.go#L44: func (c *Uniform) RGBA64At(x, y int) color.RGBA64 {
		names.go#L46: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
		ycbcr.go#L75: func (p *YCbCr) RGBA64At(x, y int) color.RGBA64 {
		ycbcr.go#L77: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
		ycbcr.go#L219: func (p *NYCbCrA) RGBA64At(x, y int) color.RGBA64 {
		ycbcr.go#L221: 	return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}