// Copyright 2019 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Address range data structure.//// This file contains an implementation of a data structure which// manages ordered address ranges.package runtimeimport ()// addrRange represents a region of address space.//// An addrRange must never span a gap in the address space.typeaddrRangestruct {// base and limit together represent the region of address space // [base, limit). That is, base is inclusive, limit is exclusive. // These are address over an offset view of the address space on // platforms with a segmented address space, that is, on platforms // where arenaBaseOffset != 0.base, limitoffAddr}// makeAddrRange creates a new address range from two virtual addresses.//// Throws if the base and limit are not in the same memory segment.func (, uintptr) addrRange { := addrRange{offAddr{}, offAddr{}}if (-arenaBaseOffset >= ) != (-arenaBaseOffset >= ) {throw("addr range base and limit are not in the same memory segment") }return}// size returns the size of the range represented in bytes.func ( addrRange) () uintptr {if !.base.lessThan(.limit) {return0 }// Subtraction is safe because limit and base must be in the same // segment of the address space.return .limit.diff(.base)}// contains returns whether or not the range contains a given address.func ( addrRange) ( uintptr) bool {return .base.lessEqual(offAddr{}) && (offAddr{}).lessThan(.limit)}// subtract takes the addrRange toPrune and cuts out any overlap with// from, then returns the new range. subtract assumes that a and b// either don't overlap at all, only overlap on one side, or are equal.// If b is strictly contained in a, thus forcing a split, it will throw.func ( addrRange) ( addrRange) addrRange {if .base.lessEqual(.base) && .limit.lessEqual(.limit) {returnaddrRange{} } elseif .base.lessThan(.base) && .limit.lessThan(.limit) {throw("bad prune") } elseif .limit.lessThan(.limit) && .base.lessThan(.limit) { .base = .limit } elseif .base.lessThan(.base) && .base.lessThan(.limit) { .limit = .base }return}// takeFromFront takes len bytes from the front of the address range, aligning// the base to align first. On success, returns the aligned start of the region// taken and true.func ( *addrRange) ( uintptr, uint8) (uintptr, bool) { := alignUp(.base.addr(), uintptr()) + if > .limit.addr() {return0, false } .base = offAddr{}return - , true}// takeFromBack takes len bytes from the end of the address range, aligning// the limit to align after subtracting len. On success, returns the aligned// start of the region taken and true.func ( *addrRange) ( uintptr, uint8) (uintptr, bool) { := alignDown(.limit.addr()-, uintptr())if .base.addr() > {return0, false } .limit = offAddr{}return , true}// removeGreaterEqual removes all addresses in a greater than or equal// to addr and returns the new range.func ( addrRange) ( uintptr) addrRange {if (offAddr{}).lessEqual(.base) {returnaddrRange{} }if .limit.lessEqual(offAddr{}) {return }returnmakeAddrRange(.base.addr(), )}var (// minOffAddr is the minimum address in the offset space, and // it corresponds to the virtual address arenaBaseOffset.minOffAddr = offAddr{arenaBaseOffset}// maxOffAddr is the maximum address in the offset address // space. It corresponds to the highest virtual address representable // by the page alloc chunk and heap arena maps.maxOffAddr = offAddr{(((1 << heapAddrBits) - 1) + arenaBaseOffset) & uintptrMask})// offAddr represents an address in a contiguous view// of the address space on systems where the address space is// segmented. On other systems, it's just a normal address.typeoffAddrstruct {// a is just the virtual address, but should never be used // directly. Call addr() to get this value instead.auintptr}// add adds a uintptr offset to the offAddr.func ( offAddr) ( uintptr) offAddr {returnoffAddr{a: .a + }}// sub subtracts a uintptr offset from the offAddr.func ( offAddr) ( uintptr) offAddr {returnoffAddr{a: .a - }}// diff returns the amount of bytes in between the// two offAddrs.func ( offAddr) ( offAddr) uintptr {return .a - .a}// lessThan returns true if l1 is less than l2 in the offset// address space.func ( offAddr) ( offAddr) bool {return (.a - arenaBaseOffset) < (.a - arenaBaseOffset)}// lessEqual returns true if l1 is less than or equal to l2 in// the offset address space.func ( offAddr) ( offAddr) bool {return (.a - arenaBaseOffset) <= (.a - arenaBaseOffset)}// equal returns true if the two offAddr values are equal.func ( offAddr) ( offAddr) bool {// No need to compare in the offset space, it // means the same thing.return == }// addr returns the virtual address for this offset address.func ( offAddr) () uintptr {return .a}// atomicOffAddr is like offAddr, but operations on it are atomic.// It also contains operations to be able to store marked addresses// to ensure that they're not overridden until they've been seen.typeatomicOffAddrstruct {// a contains the offset address, unlike offAddr.aatomic.Int64}// Clear attempts to store minOffAddr in atomicOffAddr. It may fail// if a marked value is placed in the box in the meanwhile.func ( *atomicOffAddr) () {for { := .a.Load()if < 0 {return }if .a.CompareAndSwap(, int64(minOffAddr.addr()-arenaBaseOffset)) {return } }}// StoreMin stores addr if it's less than the current value in the// offset address space if the current value is not marked.func ( *atomicOffAddr) ( uintptr) { := int64( - arenaBaseOffset)for { := .a.Load()if < {return }if .a.CompareAndSwap(, ) {return } }}// StoreUnmark attempts to unmark the value in atomicOffAddr and// replace it with newAddr. markedAddr must be a marked address// returned by Load. This function will not store newAddr if the// box no longer contains markedAddr.func ( *atomicOffAddr) (, uintptr) { .a.CompareAndSwap(-int64(-arenaBaseOffset), int64(-arenaBaseOffset))}// StoreMarked stores addr but first converted to the offset address// space and then negated.func ( *atomicOffAddr) ( uintptr) { .a.Store(-int64( - arenaBaseOffset))}// Load returns the address in the box as a virtual address. It also// returns if the value was marked or not.func ( *atomicOffAddr) () (uintptr, bool) { := .a.Load() := falseif < 0 { = true = - }returnuintptr() + arenaBaseOffset, }// addrRanges is a data structure holding a collection of ranges of// address space.//// The ranges are coalesced eagerly to reduce the// number ranges it holds.//// The slice backing store for this field is persistentalloc'd// and thus there is no way to free it.//// addrRanges is not thread-safe.typeaddrRangesstruct {// ranges is a slice of ranges sorted by base.ranges []addrRange// totalBytes is the total amount of address space in bytes counted by // this addrRanges.totalBytesuintptr// sysStat is the stat to track allocations by this typesysStat *sysMemStat}func ( *addrRanges) ( *sysMemStat) { := (*notInHeapSlice)(unsafe.Pointer(&.ranges)) .len = 0 .cap = 16 .array = (*notInHeap)(persistentalloc(unsafe.Sizeof(addrRange{})*uintptr(.cap), goarch.PtrSize, )) .sysStat = .totalBytes = 0}// findSucc returns the first index in a such that addr is// less than the base of the addrRange at that index.func ( *addrRanges) ( uintptr) int { := offAddr{}// Narrow down the search space via a binary search // for large addrRanges until we have at most iterMax // candidates left.const = 8 , := 0, len(.ranges)for - > { := (( - ) / 2) + if .ranges[].contains(.addr()) {// a.ranges[i] contains base, so // its successor is the next index.return + 1 }if .lessThan(.ranges[].base) {// In this case i might actually be // the successor, but we can't be sure // until we check the ones before it. = } else {// In this case we know base is // greater than or equal to a.ranges[i].limit-1, // so i is definitely not the successor. // We already checked i, so pick the next // one. = + 1 } }// There are top-bot candidates left, so // iterate over them and find the first that // base is strictly less than.for := ; < ; ++ {if .lessThan(.ranges[].base) {return } }return}// findAddrGreaterEqual returns the smallest address represented by a// that is >= addr. Thus, if the address is represented by a,// then it returns addr. The second return value indicates whether// such an address exists for addr in a. That is, if addr is larger than// any address known to a, the second return value will be false.func ( *addrRanges) ( uintptr) (uintptr, bool) { := .findSucc()if == 0 {return .ranges[0].base.addr(), true }if .ranges[-1].contains() {return , true }if < len(.ranges) {return .ranges[].base.addr(), true }return0, false}// contains returns true if a covers the address addr.func ( *addrRanges) ( uintptr) bool { := .findSucc()if == 0 {returnfalse }return .ranges[-1].contains()}// add inserts a new address range to a.//// r must not overlap with any address range in a and r.size() must be > 0.func ( *addrRanges) ( addrRange) {// The copies in this function are potentially expensive, but this data // structure is meant to represent the Go heap. At worst, copying this // would take ~160µs assuming a conservative copying rate of 25 GiB/s (the // copy will almost never trigger a page fault) for a 1 TiB heap with 4 MiB // arenas which is completely discontiguous. ~160µs is still a lot, but in // practice most platforms have 64 MiB arenas (which cuts this by a factor // of 16) and Go heaps are usually mostly contiguous, so the chance that // an addrRanges even grows to that size is extremely low.// An empty range has no effect on the set of addresses represented // by a, but passing a zero-sized range is almost always a bug.if .size() == 0 {print("runtime: range = {", hex(.base.addr()), ", ", hex(.limit.addr()), "}\n")throw("attempted to add zero-sized address range") }// Because we assume r is not currently represented in a, // findSucc gives us our insertion index. := .findSucc(.base.addr()) := > 0 && .ranges[-1].limit.equal(.base) := < len(.ranges) && .limit.equal(.ranges[].base)if && {// We have neighbors and they both border us. // Merge a.ranges[i-1], r, and a.ranges[i] together into a.ranges[i-1]. .ranges[-1].limit = .ranges[].limit// Delete a.ranges[i].copy(.ranges[:], .ranges[+1:]) .ranges = .ranges[:len(.ranges)-1] } elseif {// We have a neighbor at a lower address only and it borders us. // Merge the new space into a.ranges[i-1]. .ranges[-1].limit = .limit } elseif {// We have a neighbor at a higher address only and it borders us. // Merge the new space into a.ranges[i]. .ranges[].base = .base } else {// We may or may not have neighbors which don't border us. // Add the new range.iflen(.ranges)+1 > cap(.ranges) {// Grow the array. Note that this leaks the old array, but since // we're doubling we have at most 2x waste. For a 1 TiB heap and // 4 MiB arenas which are all discontiguous (both very conservative // assumptions), this would waste at most 4 MiB of memory. := .ranges := (*notInHeapSlice)(unsafe.Pointer(&.ranges)) .len = len() + 1 .cap = cap() * 2 .array = (*notInHeap)(persistentalloc(unsafe.Sizeof(addrRange{})*uintptr(.cap), goarch.PtrSize, .sysStat))// Copy in the old array, but make space for the new range.copy(.ranges[:], [:])copy(.ranges[+1:], [:]) } else { .ranges = .ranges[:len(.ranges)+1]copy(.ranges[+1:], .ranges[:]) } .ranges[] = } .totalBytes += .size()}// removeLast removes and returns the highest-addressed contiguous range// of a, or the last nBytes of that range, whichever is smaller. If a is// empty, it returns an empty range.func ( *addrRanges) ( uintptr) addrRange {iflen(.ranges) == 0 {returnaddrRange{} } := .ranges[len(.ranges)-1] := .size()if > { := .limit.sub() .ranges[len(.ranges)-1].limit = .totalBytes -= returnaddrRange{, .limit} } .ranges = .ranges[:len(.ranges)-1] .totalBytes -= return}// removeGreaterEqual removes the ranges of a which are above addr, and additionally// splits any range containing addr.func ( *addrRanges) ( uintptr) { := .findSucc()if == 0 {// addr is before all ranges in a. .totalBytes = 0 .ranges = .ranges[:0]return } := uintptr(0)for , := range .ranges[:] { += .size() }if := .ranges[-1]; .contains() { += .size() = .removeGreaterEqual()if .size() == 0 { -- } else { -= .size() .ranges[-1] = } } .ranges = .ranges[:] .totalBytes -= }// cloneInto makes a deep clone of a's state into b, re-using// b's ranges if able.func ( *addrRanges) ( *addrRanges) {iflen(.ranges) > cap(.ranges) {// Grow the array. := (*notInHeapSlice)(unsafe.Pointer(&.ranges)) .len = 0 .cap = cap(.ranges) .array = (*notInHeap)(persistentalloc(unsafe.Sizeof(addrRange{})*uintptr(.cap), goarch.PtrSize, .sysStat)) } .ranges = .ranges[:len(.ranges)] .totalBytes = .totalBytescopy(.ranges, .ranges)}
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