// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package runtime

import (
	
	
	
	
	
)

// throwType indicates the current type of ongoing throw, which affects the
// amount of detail printed to stderr. Higher values include more detail.
type throwType uint32

const (
	// throwTypeNone means that we are not throwing.
	throwTypeNone throwType = iota

	// throwTypeUser is a throw due to a problem with the application.
	//
	// These throws do not include runtime frames, system goroutines, or
	// frame metadata.
	throwTypeUser

	// throwTypeRuntime is a throw due to a problem with Go itself.
	//
	// These throws include as much information as possible to aid in
	// debugging the runtime, including runtime frames, system goroutines,
	// and frame metadata.
	throwTypeRuntime
)

// We have two different ways of doing defers. The older way involves creating a
// defer record at the time that a defer statement is executing and adding it to a
// defer chain. This chain is inspected by the deferreturn call at all function
// exits in order to run the appropriate defer calls. A cheaper way (which we call
// open-coded defers) is used for functions in which no defer statements occur in
// loops. In that case, we simply store the defer function/arg information into
// specific stack slots at the point of each defer statement, as well as setting a
// bit in a bitmask. At each function exit, we add inline code to directly make
// the appropriate defer calls based on the bitmask and fn/arg information stored
// on the stack. During panic/Goexit processing, the appropriate defer calls are
// made using extra funcdata info that indicates the exact stack slots that
// contain the bitmask and defer fn/args.

// Check to make sure we can really generate a panic. If the panic
// was generated from the runtime, or from inside malloc, then convert
// to a throw of msg.
// pc should be the program counter of the compiler-generated code that
// triggered this panic.
func ( uintptr,  string) {
	if goarch.IsWasm == 0 && hasPrefix(funcname(findfunc()), "runtime.") {
		// Note: wasm can't tail call, so we can't get the original caller's pc.
		throw()
	}
	// TODO: is this redundant? How could we be in malloc
	// but not in the runtime? runtime/internal/*, maybe?
	 := getg()
	if  != nil && .m != nil && .m.mallocing != 0 {
		throw()
	}
}

// Same as above, but calling from the runtime is allowed.
//
// Using this function is necessary for any panic that may be
// generated by runtime.sigpanic, since those are always called by the
// runtime.
func ( string) {
	// panic allocates, so to avoid recursive malloc, turn panics
	// during malloc into throws.
	 := getg()
	if  != nil && .m != nil && .m.mallocing != 0 {
		throw()
	}
}

// Many of the following panic entry-points turn into throws when they
// happen in various runtime contexts. These should never happen in
// the runtime, and if they do, they indicate a serious issue and
// should not be caught by user code.
//
// The panic{Index,Slice,divide,shift} functions are called by
// code generated by the compiler for out of bounds index expressions,
// out of bounds slice expressions, division by zero, and shift by negative.
// The panicdivide (again), panicoverflow, panicfloat, and panicmem
// functions are called by the signal handler when a signal occurs
// indicating the respective problem.
//
// Since panic{Index,Slice,shift} are never called directly, and
// since the runtime package should never have an out of bounds slice
// or array reference or negative shift, if we see those functions called from the
// runtime package we turn the panic into a throw. That will dump the
// entire runtime stack for easier debugging.
//
// The entry points called by the signal handler will be called from
// runtime.sigpanic, so we can't disallow calls from the runtime to
// these (they always look like they're called from the runtime).
// Hence, for these, we just check for clearly bad runtime conditions.
//
// The panic{Index,Slice} functions are implemented in assembly and tail call
// to the goPanic{Index,Slice} functions below. This is done so we can use
// a space-minimal register calling convention.

// failures in the comparisons for s[x], 0 <= x < y (y == len(s))
//
//go:yeswritebarrierrec
func ( int,  int) {
	panicCheck1(getcallerpc(), "index out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsIndex})
}

//go:yeswritebarrierrec
func ( uint,  int) {
	panicCheck1(getcallerpc(), "index out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsIndex})
}

// failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s))
//
//go:yeswritebarrierrec
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAlen})
}

//go:yeswritebarrierrec
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAlen})
}

//go:yeswritebarrierrec
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAcap})
}

//go:yeswritebarrierrec
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAcap})
}

// failures in the comparisons for s[x:y], 0 <= x <= y
//
//go:yeswritebarrierrec
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceB})
}

//go:yeswritebarrierrec
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceB})
}

// failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s))
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Alen})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Alen})
}
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Acap})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Acap})
}

// failures in the comparisons for s[:x:y], 0 <= x <= y
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3B})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3B})
}

// failures in the comparisons for s[x:y:], 0 <= x <= y
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3C})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3C})
}

// failures in the conversion ([x]T)(s) or (*[x]T)(s), 0 <= x <= y, y == len(s)
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice length too short to convert to array or pointer to array")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsConvert})
}

// Implemented in assembly, as they take arguments in registers.
// Declared here to mark them as ABIInternal.
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)

var shiftError = error(errorString("negative shift amount"))

//go:yeswritebarrierrec
func () {
	panicCheck1(getcallerpc(), "negative shift amount")
	panic(shiftError)
}

var divideError = error(errorString("integer divide by zero"))

//go:yeswritebarrierrec
func () {
	panicCheck2("integer divide by zero")
	panic(divideError)
}

var overflowError = error(errorString("integer overflow"))

func () {
	panicCheck2("integer overflow")
	panic(overflowError)
}

var floatError = error(errorString("floating point error"))

func () {
	panicCheck2("floating point error")
	panic(floatError)
}

var memoryError = error(errorString("invalid memory address or nil pointer dereference"))

func () {
	panicCheck2("invalid memory address or nil pointer dereference")
	panic(memoryError)
}

func ( uintptr) {
	panicCheck2("invalid memory address or nil pointer dereference")
	panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: })
}

// Create a new deferred function fn, which has no arguments and results.
// The compiler turns a defer statement into a call to this.
func ( func()) {
	 := getg()
	if .m.curg !=  {
		// go code on the system stack can't defer
		throw("defer on system stack")
	}

	 := newdefer()
	if ._panic != nil {
		throw("deferproc: d.panic != nil after newdefer")
	}
	.link = ._defer
	._defer = 
	.fn = 
	.pc = getcallerpc()
	// We must not be preempted between calling getcallersp and
	// storing it to d.sp because getcallersp's result is a
	// uintptr stack pointer.
	.sp = getcallersp()

	// deferproc returns 0 normally.
	// a deferred func that stops a panic
	// makes the deferproc return 1.
	// the code the compiler generates always
	// checks the return value and jumps to the
	// end of the function if deferproc returns != 0.
	return0()
	// No code can go here - the C return register has
	// been set and must not be clobbered.
}

// deferprocStack queues a new deferred function with a defer record on the stack.
// The defer record must have its fn field initialized.
// All other fields can contain junk.
// Nosplit because of the uninitialized pointer fields on the stack.
//
//go:nosplit
func ( *_defer) {
	 := getg()
	if .m.curg !=  {
		// go code on the system stack can't defer
		throw("defer on system stack")
	}
	// fn is already set.
	// The other fields are junk on entry to deferprocStack and
	// are initialized here.
	.started = false
	.heap = false
	.openDefer = false
	.sp = getcallersp()
	.pc = getcallerpc()
	.framepc = 0
	.varp = 0
	// The lines below implement:
	//   d.panic = nil
	//   d.fd = nil
	//   d.link = gp._defer
	//   gp._defer = d
	// But without write barriers. The first three are writes to
	// the stack so they don't need a write barrier, and furthermore
	// are to uninitialized memory, so they must not use a write barrier.
	// The fourth write does not require a write barrier because we
	// explicitly mark all the defer structures, so we don't need to
	// keep track of pointers to them with a write barrier.
	*(*uintptr)(unsafe.Pointer(&._panic)) = 0
	*(*uintptr)(unsafe.Pointer(&.fd)) = 0
	*(*uintptr)(unsafe.Pointer(&.link)) = uintptr(unsafe.Pointer(._defer))
	*(*uintptr)(unsafe.Pointer(&._defer)) = uintptr(unsafe.Pointer())

	return0()
	// No code can go here - the C return register has
	// been set and must not be clobbered.
}

// Each P holds a pool for defers.

// Allocate a Defer, usually using per-P pool.
// Each defer must be released with freedefer.  The defer is not
// added to any defer chain yet.
func () *_defer {
	var  *_defer
	 := acquirem()
	 := .p.ptr()
	if len(.deferpool) == 0 && sched.deferpool != nil {
		lock(&sched.deferlock)
		for len(.deferpool) < cap(.deferpool)/2 && sched.deferpool != nil {
			 := sched.deferpool
			sched.deferpool = .link
			.link = nil
			.deferpool = append(.deferpool, )
		}
		unlock(&sched.deferlock)
	}
	if  := len(.deferpool);  > 0 {
		 = .deferpool[-1]
		.deferpool[-1] = nil
		.deferpool = .deferpool[:-1]
	}
	releasem()
	,  = nil, nil

	if  == nil {
		// Allocate new defer.
		 = new(_defer)
	}
	.heap = true
	return 
}

// Free the given defer.
// The defer cannot be used after this call.
//
// This is nosplit because the incoming defer is in a perilous state.
// It's not on any defer list, so stack copying won't adjust stack
// pointers in it (namely, d.link). Hence, if we were to copy the
// stack, d could then contain a stale pointer.
//
//go:nosplit
func ( *_defer) {
	.link = nil
	// After this point we can copy the stack.

	if ._panic != nil {
		freedeferpanic()
	}
	if .fn != nil {
		freedeferfn()
	}
	if !.heap {
		return
	}

	 := acquirem()
	 := .p.ptr()
	if len(.deferpool) == cap(.deferpool) {
		// Transfer half of local cache to the central cache.
		var ,  *_defer
		for len(.deferpool) > cap(.deferpool)/2 {
			 := len(.deferpool)
			 := .deferpool[-1]
			.deferpool[-1] = nil
			.deferpool = .deferpool[:-1]
			if  == nil {
				 = 
			} else {
				.link = 
			}
			 = 
		}
		lock(&sched.deferlock)
		.link = sched.deferpool
		sched.deferpool = 
		unlock(&sched.deferlock)
	}

	* = _defer{}

	.deferpool = append(.deferpool, )

	releasem()
	,  = nil, nil
}

// Separate function so that it can split stack.
// Windows otherwise runs out of stack space.
func () {
	// _panic must be cleared before d is unlinked from gp.
	throw("freedefer with d._panic != nil")
}

func () {
	// fn must be cleared before d is unlinked from gp.
	throw("freedefer with d.fn != nil")
}

// deferreturn runs deferred functions for the caller's frame.
// The compiler inserts a call to this at the end of any
// function which calls defer.
func () {
	 := getg()
	for {
		 := ._defer
		if  == nil {
			return
		}
		 := getcallersp()
		if .sp !=  {
			return
		}
		if .openDefer {
			 := runOpenDeferFrame()
			if ! {
				throw("unfinished open-coded defers in deferreturn")
			}
			._defer = .link
			freedefer()
			// If this frame uses open defers, then this
			// must be the only defer record for the
			// frame, so we can just return.
			return
		}

		 := .fn
		.fn = nil
		._defer = .link
		freedefer()
		()
	}
}

// Goexit terminates the goroutine that calls it. No other goroutine is affected.
// Goexit runs all deferred calls before terminating the goroutine. Because Goexit
// is not a panic, any recover calls in those deferred functions will return nil.
//
// Calling Goexit from the main goroutine terminates that goroutine
// without func main returning. Since func main has not returned,
// the program continues execution of other goroutines.
// If all other goroutines exit, the program crashes.
func () {
	// Run all deferred functions for the current goroutine.
	// This code is similar to gopanic, see that implementation
	// for detailed comments.
	 := getg()

	// Create a panic object for Goexit, so we can recognize when it might be
	// bypassed by a recover().
	var  _panic
	.goexit = true
	.link = ._panic
	._panic = (*_panic)(noescape(unsafe.Pointer(&)))

	addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
	for {
		 := ._defer
		if  == nil {
			break
		}
		if .started {
			if ._panic != nil {
				._panic.aborted = true
				._panic = nil
			}
			if !.openDefer {
				.fn = nil
				._defer = .link
				freedefer()
				continue
			}
		}
		.started = true
		._panic = (*_panic)(noescape(unsafe.Pointer(&)))
		if .openDefer {
			 := runOpenDeferFrame()
			if ! {
				// We should always run all defers in the frame,
				// since there is no panic associated with this
				// defer that can be recovered.
				throw("unfinished open-coded defers in Goexit")
			}
			if .aborted {
				// Since our current defer caused a panic and may
				// have been already freed, just restart scanning
				// for open-coded defers from this frame again.
				addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
			} else {
				addOneOpenDeferFrame(, 0, nil)
			}
		} else {
			// Save the pc/sp in deferCallSave(), so we can "recover" back to this
			// loop if necessary.
			deferCallSave(&, .fn)
		}
		if .aborted {
			// We had a recursive panic in the defer d we started, and
			// then did a recover in a defer that was further down the
			// defer chain than d. In the case of an outstanding Goexit,
			// we force the recover to return back to this loop. d will
			// have already been freed if completed, so just continue
			// immediately to the next defer on the chain.
			.aborted = false
			continue
		}
		if ._defer !=  {
			throw("bad defer entry in Goexit")
		}
		._panic = nil
		.fn = nil
		._defer = .link
		freedefer()
		// Note: we ignore recovers here because Goexit isn't a panic
	}
	goexit1()
}

// Call all Error and String methods before freezing the world.
// Used when crashing with panicking.
func ( *_panic) {
	defer func() {
		 := "panic while printing panic value"
		switch r := recover().(type) {
		case nil:
			// nothing to do
		case string:
			throw( + ": " + )
		default:
			throw( + ": type " + toRType(efaceOf(&)._type).string())
		}
	}()
	for  != nil {
		switch v := .arg.(type) {
		case error:
			.arg = .Error()
		case stringer:
			.arg = .String()
		}
		 = .link
	}
}

// Print all currently active panics. Used when crashing.
// Should only be called after preprintpanics.
func ( *_panic) {
	if .link != nil {
		(.link)
		if !.link.goexit {
			print("\t")
		}
	}
	if .goexit {
		return
	}
	print("panic: ")
	printany(.arg)
	if .recovered {
		print(" [recovered]")
	}
	print("\n")
}

// addOneOpenDeferFrame scans the stack (in gentraceback order, from inner frames to
// outer frames) for the first frame (if any) with open-coded defers. If it finds
// one, it adds a single entry to the defer chain for that frame. The entry added
// represents all the defers in the associated open defer frame, and is sorted in
// order with respect to any non-open-coded defers.
//
// addOneOpenDeferFrame stops (possibly without adding a new entry) if it encounters
// an in-progress open defer entry. An in-progress open defer entry means there has
// been a new panic because of a defer in the associated frame. addOneOpenDeferFrame
// does not add an open defer entry past a started entry, because that started entry
// still needs to finished, and addOneOpenDeferFrame will be called when that started
// entry is completed. The defer removal loop in gopanic() similarly stops at an
// in-progress defer entry. Together, addOneOpenDeferFrame and the defer removal loop
// ensure the invariant that there is no open defer entry further up the stack than
// an in-progress defer, and also that the defer removal loop is guaranteed to remove
// all not-in-progress open defer entries from the defer chain.
//
// If sp is non-nil, addOneOpenDeferFrame starts the stack scan from the frame
// specified by sp. If sp is nil, it uses the sp from the current defer record (which
// has just been finished). Hence, it continues the stack scan from the frame of the
// defer that just finished. It skips any frame that already has a (not-in-progress)
// open-coded _defer record in the defer chain.
//
// Note: All entries of the defer chain (including this new open-coded entry) have
// their pointers (including sp) adjusted properly if the stack moves while
// running deferred functions. Also, it is safe to pass in the sp arg (which is
// the direct result of calling getcallersp()), because all pointer variables
// (including arguments) are adjusted as needed during stack copies.
func ( *g,  uintptr,  unsafe.Pointer) {
	var  *_defer
	if  == nil {
		 = ._defer
		 = .framepc
		 = unsafe.Pointer(.sp)
	}
	systemstack(func() {
		var  unwinder
	:
		for .initAt(, uintptr(), 0, , 0); .valid(); .next() {
			 := &.frame
			if  != nil && .sp == .sp {
				// Skip the frame for the previous defer that
				// we just finished (and was used to set
				// where we restarted the stack scan)
				continue
			}
			 := .fn
			 := funcdata(, abi.FUNCDATA_OpenCodedDeferInfo)
			if  == nil {
				continue
			}
			// Insert the open defer record in the
			// chain, in order sorted by sp.
			 := ._defer
			var  *_defer
			for  != nil {
				 := .sp
				if .sp <  {
					break
				}
				if .sp ==  {
					if !.openDefer {
						throw("duplicated defer entry")
					}
					// Don't add any record past an
					// in-progress defer entry. We don't
					// need it, and more importantly, we
					// want to keep the invariant that
					// there is no open defer entry
					// passed an in-progress entry (see
					// header comment).
					if .started {
						break 
					}
					continue 
				}
				 = 
				 = .link
			}
			if .fn.deferreturn == 0 {
				throw("missing deferreturn")
			}

			 := newdefer()
			.openDefer = true
			._panic = nil
			// These are the pc/sp to set after we've
			// run a defer in this frame that did a
			// recover. We return to a special
			// deferreturn that runs any remaining
			// defers and then returns from the
			// function.
			.pc = .fn.entry() + uintptr(.fn.deferreturn)
			.varp = .varp
			.fd = 
			// Save the SP/PC associated with current frame,
			// so we can continue stack trace later if needed.
			.framepc = .pc
			.sp = .sp
			.link = 
			if  == nil {
				._defer = 
			} else {
				.link = 
			}
			// Stop stack scanning after adding one open defer record
			break
		}
	})
}

// readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the
// uint32 and a pointer to the byte following the varint.
//
// There is a similar function runtime.readvarint, which takes a slice of bytes,
// rather than an unsafe pointer. These functions are duplicated, because one of
// the two use cases for the functions would get slower if the functions were
// combined.
func ( unsafe.Pointer) (uint32, unsafe.Pointer) {
	var  uint32
	var  int
	for {
		 := *(*uint8)((unsafe.Pointer()))
		 = add(, unsafe.Sizeof())
		if  < 128 {
			return  + uint32()<<, 
		}
		 += ((uint32() &^ 128) << )
		 += 7
		if  > 28 {
			panic("Bad varint")
		}
	}
}

// runOpenDeferFrame runs the active open-coded defers in the frame specified by
// d. It normally processes all active defers in the frame, but stops immediately
// if a defer does a successful recover. It returns true if there are no
// remaining defers to run in the frame.
func ( *_defer) bool {
	 := true
	 := .fd

	,  := readvarintUnsafe()
	,  := readvarintUnsafe()
	 := *(*uint8)(unsafe.Pointer(.varp - uintptr()))

	for  := int() - 1;  >= 0; -- {
		// read the funcdata info for this defer
		var  uint32
		,  = readvarintUnsafe()
		if &(1<<) == 0 {
			continue
		}
		 := *(*func())(unsafe.Pointer(.varp - uintptr()))
		.fn = 
		 =  &^ (1 << )
		*(*uint8)(unsafe.Pointer(.varp - uintptr())) = 
		 := ._panic
		// Call the defer. Note that this can change d.varp if
		// the stack moves.
		deferCallSave(, .fn)
		if  != nil && .aborted {
			break
		}
		.fn = nil
		if ._panic != nil && ._panic.recovered {
			 =  == 0
			break
		}
	}

	return 
}

// deferCallSave calls fn() after saving the caller's pc and sp in the
// panic record. This allows the runtime to return to the Goexit defer
// processing loop, in the unusual case where the Goexit may be
// bypassed by a successful recover.
//
// This is marked as a wrapper by the compiler so it doesn't appear in
// tracebacks.
func ( *_panic,  func()) {
	if  != nil {
		.argp = unsafe.Pointer(getargp())
		.pc = getcallerpc()
		.sp = unsafe.Pointer(getcallersp())
	}
	()
	if  != nil {
		.pc = 0
		.sp = unsafe.Pointer(nil)
	}
}

// A PanicNilError happens when code calls panic(nil).
//
// Before Go 1.21, programs that called panic(nil) observed recover returning nil.
// Starting in Go 1.21, programs that call panic(nil) observe recover returning a *PanicNilError.
// Programs can change back to the old behavior by setting GODEBUG=panicnil=1.
type PanicNilError struct {
	// This field makes PanicNilError structurally different from
	// any other struct in this package, and the _ makes it different
	// from any struct in other packages too.
	// This avoids any accidental conversions being possible
	// between this struct and some other struct sharing the same fields,
	// like happened in go.dev/issue/56603.
	_ [0]*PanicNilError
}

func (*PanicNilError) () string { return "panic called with nil argument" }
func (*PanicNilError) () {}

var panicnil = &godebugInc{name: "panicnil"}

// The implementation of the predeclared function panic.
func ( any) {
	if  == nil {
		if debug.panicnil.Load() != 1 {
			 = new(PanicNilError)
		} else {
			panicnil.IncNonDefault()
		}
	}

	 := getg()
	if .m.curg !=  {
		print("panic: ")
		printany()
		print("\n")
		throw("panic on system stack")
	}

	if .m.mallocing != 0 {
		print("panic: ")
		printany()
		print("\n")
		throw("panic during malloc")
	}
	if .m.preemptoff != "" {
		print("panic: ")
		printany()
		print("\n")
		print("preempt off reason: ")
		print(.m.preemptoff)
		print("\n")
		throw("panic during preemptoff")
	}
	if .m.locks != 0 {
		print("panic: ")
		printany()
		print("\n")
		throw("panic holding locks")
	}

	var  _panic
	.arg = 
	.link = ._panic
	._panic = (*_panic)(noescape(unsafe.Pointer(&)))

	runningPanicDefers.Add(1)

	// By calculating getcallerpc/getcallersp here, we avoid scanning the
	// gopanic frame (stack scanning is slow...)
	addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))

	for {
		 := ._defer
		if  == nil {
			break
		}

		// If defer was started by earlier panic or Goexit (and, since we're back here, that triggered a new panic),
		// take defer off list. An earlier panic will not continue running, but we will make sure below that an
		// earlier Goexit does continue running.
		if .started {
			if ._panic != nil {
				._panic.aborted = true
			}
			._panic = nil
			if !.openDefer {
				// For open-coded defers, we need to process the
				// defer again, in case there are any other defers
				// to call in the frame (not including the defer
				// call that caused the panic).
				.fn = nil
				._defer = .link
				freedefer()
				continue
			}
		}

		// Mark defer as started, but keep on list, so that traceback
		// can find and update the defer's argument frame if stack growth
		// or a garbage collection happens before executing d.fn.
		.started = true

		// Record the panic that is running the defer.
		// If there is a new panic during the deferred call, that panic
		// will find d in the list and will mark d._panic (this panic) aborted.
		._panic = (*_panic)(noescape(unsafe.Pointer(&)))

		 := true
		if .openDefer {
			 = runOpenDeferFrame()
			if  && !._panic.recovered {
				addOneOpenDeferFrame(, 0, nil)
			}
		} else {
			.argp = unsafe.Pointer(getargp())
			.fn()
		}
		.argp = nil

		// Deferred function did not panic. Remove d.
		if ._defer !=  {
			throw("bad defer entry in panic")
		}
		._panic = nil

		// trigger shrinkage to test stack copy. See stack_test.go:TestStackPanic
		//GC()

		 := .pc
		 := unsafe.Pointer(.sp) // must be pointer so it gets adjusted during stack copy
		if  {
			.fn = nil
			._defer = .link
			freedefer()
		}
		if .recovered {
			._panic = .link
			if ._panic != nil && ._panic.goexit && ._panic.aborted {
				// A normal recover would bypass/abort the Goexit.  Instead,
				// we return to the processing loop of the Goexit.
				.sigcode0 = uintptr(._panic.sp)
				.sigcode1 = uintptr(._panic.pc)
				mcall(recovery)
				throw("bypassed recovery failed") // mcall should not return
			}
			runningPanicDefers.Add(-1)

			// After a recover, remove any remaining non-started,
			// open-coded defer entries, since the corresponding defers
			// will be executed normally (inline). Any such entry will
			// become stale once we run the corresponding defers inline
			// and exit the associated stack frame. We only remove up to
			// the first started (in-progress) open defer entry, not
			// including the current frame, since any higher entries will
			// be from a higher panic in progress, and will still be
			// needed.
			 := ._defer
			var  *_defer
			if ! {
				// Skip our current frame, if not done. It is
				// needed to complete any remaining defers in
				// deferreturn()
				 = 
				 = .link
			}
			for  != nil {
				if .started {
					// This defer is started but we
					// are in the middle of a
					// defer-panic-recover inside of
					// it, so don't remove it or any
					// further defer entries
					break
				}
				if .openDefer {
					if  == nil {
						._defer = .link
					} else {
						.link = .link
					}
					 := .link
					freedefer()
					 = 
				} else {
					 = 
					 = .link
				}
			}

			._panic = .link
			// Aborted panics are marked but remain on the g.panic list.
			// Remove them from the list.
			for ._panic != nil && ._panic.aborted {
				._panic = ._panic.link
			}
			if ._panic == nil { // must be done with signal
				.sig = 0
			}
			// Pass information about recovering frame to recovery.
			.sigcode0 = uintptr()
			.sigcode1 = 
			mcall(recovery)
			throw("recovery failed") // mcall should not return
		}
	}

	// ran out of deferred calls - old-school panic now
	// Because it is unsafe to call arbitrary user code after freezing
	// the world, we call preprintpanics to invoke all necessary Error
	// and String methods to prepare the panic strings before startpanic.
	preprintpanics(._panic)

	fatalpanic(._panic) // should not return
	*(*int)(nil) = 0      // not reached
}

// getargp returns the location where the caller
// writes outgoing function call arguments.
//
//go:nosplit
//go:noinline
func () uintptr {
	return getcallersp() + sys.MinFrameSize
}

// The implementation of the predeclared function recover.
// Cannot split the stack because it needs to reliably
// find the stack segment of its caller.
//
// TODO(rsc): Once we commit to CopyStackAlways,
// this doesn't need to be nosplit.
//
//go:nosplit
func ( uintptr) any {
	// Must be in a function running as part of a deferred call during the panic.
	// Must be called from the topmost function of the call
	// (the function used in the defer statement).
	// p.argp is the argument pointer of that topmost deferred function call.
	// Compare against argp reported by caller.
	// If they match, the caller is the one who can recover.
	 := getg()
	 := ._panic
	if  != nil && !.goexit && !.recovered &&  == uintptr(.argp) {
		.recovered = true
		return .arg
	}
	return nil
}

//go:linkname sync_throw sync.throw
func ( string) {
	throw()
}

//go:linkname sync_fatal sync.fatal
func ( string) {
	fatal()
}

// throw triggers a fatal error that dumps a stack trace and exits.
//
// throw should be used for runtime-internal fatal errors where Go itself,
// rather than user code, may be at fault for the failure.
//
//go:nosplit
func ( string) {
	// Everything throw does should be recursively nosplit so it
	// can be called even when it's unsafe to grow the stack.
	systemstack(func() {
		print("fatal error: ", , "\n")
	})

	fatalthrow(throwTypeRuntime)
}

// fatal triggers a fatal error that dumps a stack trace and exits.
//
// fatal is equivalent to throw, but is used when user code is expected to be
// at fault for the failure, such as racing map writes.
//
// fatal does not include runtime frames, system goroutines, or frame metadata
// (fp, sp, pc) in the stack trace unless GOTRACEBACK=system or higher.
//
//go:nosplit
func ( string) {
	// Everything fatal does should be recursively nosplit so it
	// can be called even when it's unsafe to grow the stack.
	systemstack(func() {
		print("fatal error: ", , "\n")
	})

	fatalthrow(throwTypeUser)
}

// runningPanicDefers is non-zero while running deferred functions for panic.
// This is used to try hard to get a panic stack trace out when exiting.
var runningPanicDefers atomic.Uint32

// panicking is non-zero when crashing the program for an unrecovered panic.
var panicking atomic.Uint32

// paniclk is held while printing the panic information and stack trace,
// so that two concurrent panics don't overlap their output.
var paniclk mutex

// Unwind the stack after a deferred function calls recover
// after a panic. Then arrange to continue running as though
// the caller of the deferred function returned normally.
func ( *g) {
	// Info about defer passed in G struct.
	 := .sigcode0
	 := .sigcode1

	// d's arguments need to be in the stack.
	if  != 0 && ( < .stack.lo || .stack.hi < ) {
		print("recover: ", hex(), " not in [", hex(.stack.lo), ", ", hex(.stack.hi), "]\n")
		throw("bad recovery")
	}

	// Make the deferproc for this d return again,
	// this time returning 1. The calling function will
	// jump to the standard return epilogue.
	.sched.sp = 
	.sched.pc = 
	.sched.lr = 0
	// Restore the bp on platforms that support frame pointers.
	// N.B. It's fine to not set anything for platforms that don't
	// support frame pointers, since nothing consumes them.
	switch {
	case goarch.IsAmd64 != 0:
		// On x86, the architectural bp is stored 2 words below the
		// stack pointer.
		.sched.bp = *(*uintptr)(unsafe.Pointer( - 2*goarch.PtrSize))
	case goarch.IsArm64 != 0:
		// on arm64, the architectural bp points one word higher
		// than the sp.
		.sched.bp =  - goarch.PtrSize
	}
	.sched.ret = 1
	gogo(&.sched)
}

// fatalthrow implements an unrecoverable runtime throw. It freezes the
// system, prints stack traces starting from its caller, and terminates the
// process.
//
//go:nosplit
func ( throwType) {
	 := getcallerpc()
	 := getcallersp()
	 := getg()

	if .m.throwing == throwTypeNone {
		.m.throwing = 
	}

	// Switch to the system stack to avoid any stack growth, which may make
	// things worse if the runtime is in a bad state.
	systemstack(func() {
		if isSecureMode() {
			exit(2)
		}

		startpanic_m()

		if dopanic_m(, , ) {
			// crash uses a decent amount of nosplit stack and we're already
			// low on stack in throw, so crash on the system stack (unlike
			// fatalpanic).
			crash()
		}

		exit(2)
	})

	*(*int)(nil) = 0 // not reached
}

// fatalpanic implements an unrecoverable panic. It is like fatalthrow, except
// that if msgs != nil, fatalpanic also prints panic messages and decrements
// runningPanicDefers once main is blocked from exiting.
//
//go:nosplit
func ( *_panic) {
	 := getcallerpc()
	 := getcallersp()
	 := getg()
	var  bool
	// Switch to the system stack to avoid any stack growth, which
	// may make things worse if the runtime is in a bad state.
	systemstack(func() {
		if startpanic_m() &&  != nil {
			// There were panic messages and startpanic_m
			// says it's okay to try to print them.

			// startpanic_m set panicking, which will
			// block main from exiting, so now OK to
			// decrement runningPanicDefers.
			runningPanicDefers.Add(-1)

			printpanics()
		}

		 = dopanic_m(, , )
	})

	if  {
		// By crashing outside the above systemstack call, debuggers
		// will not be confused when generating a backtrace.
		// Function crash is marked nosplit to avoid stack growth.
		crash()
	}

	systemstack(func() {
		exit(2)
	})

	*(*int)(nil) = 0 // not reached
}

// startpanic_m prepares for an unrecoverable panic.
//
// It returns true if panic messages should be printed, or false if
// the runtime is in bad shape and should just print stacks.
//
// It must not have write barriers even though the write barrier
// explicitly ignores writes once dying > 0. Write barriers still
// assume that g.m.p != nil, and this function may not have P
// in some contexts (e.g. a panic in a signal handler for a signal
// sent to an M with no P).
//
//go:nowritebarrierrec
func () bool {
	 := getg()
	if mheap_.cachealloc.size == 0 { // very early
		print("runtime: panic before malloc heap initialized\n")
	}
	// Disallow malloc during an unrecoverable panic. A panic
	// could happen in a signal handler, or in a throw, or inside
	// malloc itself. We want to catch if an allocation ever does
	// happen (even if we're not in one of these situations).
	.m.mallocing++

	// If we're dying because of a bad lock count, set it to a
	// good lock count so we don't recursively panic below.
	if .m.locks < 0 {
		.m.locks = 1
	}

	switch .m.dying {
	case 0:
		// Setting dying >0 has the side-effect of disabling this G's writebuf.
		.m.dying = 1
		panicking.Add(1)
		lock(&paniclk)
		if debug.schedtrace > 0 || debug.scheddetail > 0 {
			schedtrace(true)
		}
		freezetheworld()
		return true
	case 1:
		// Something failed while panicking.
		// Just print a stack trace and exit.
		.m.dying = 2
		print("panic during panic\n")
		return false
	case 2:
		// This is a genuine bug in the runtime, we couldn't even
		// print the stack trace successfully.
		.m.dying = 3
		print("stack trace unavailable\n")
		exit(4)
		fallthrough
	default:
		// Can't even print! Just exit.
		exit(5)
		return false // Need to return something.
	}
}

var didothers bool
var deadlock mutex

// gp is the crashing g running on this M, but may be a user G, while getg() is
// always g0.
func ( *g, ,  uintptr) bool {
	if .sig != 0 {
		 := signame(.sig)
		if  != "" {
			print("[signal ", )
		} else {
			print("[signal ", hex(.sig))
		}
		print(" code=", hex(.sigcode0), " addr=", hex(.sigcode1), " pc=", hex(.sigpc), "]\n")
	}

	, ,  := gotraceback()
	if  > 0 {
		if  != .m.curg {
			 = true
		}
		if  != .m.g0 {
			print("\n")
			goroutineheader()
			traceback(, , 0, )
		} else if  >= 2 || .m.throwing >= throwTypeRuntime {
			print("\nruntime stack:\n")
			traceback(, , 0, )
		}
		if !didothers &&  {
			didothers = true
			tracebackothers()
		}
	}
	unlock(&paniclk)

	if panicking.Add(-1) != 0 {
		// Some other m is panicking too.
		// Let it print what it needs to print.
		// Wait forever without chewing up cpu.
		// It will exit when it's done.
		lock(&deadlock)
		lock(&deadlock)
	}

	printDebugLog()

	return 
}

// canpanic returns false if a signal should throw instead of
// panicking.
//
//go:nosplit
func () bool {
	 := getg()
	 := acquirem()

	// Is it okay for gp to panic instead of crashing the program?
	// Yes, as long as it is running Go code, not runtime code,
	// and not stuck in a system call.
	if  != .curg {
		releasem()
		return false
	}
	// N.B. mp.locks != 1 instead of 0 to account for acquirem.
	if .locks != 1 || .mallocing != 0 || .throwing != throwTypeNone || .preemptoff != "" || .dying != 0 {
		releasem()
		return false
	}
	 := readgstatus()
	if &^_Gscan != _Grunning || .syscallsp != 0 {
		releasem()
		return false
	}
	if GOOS == "windows" && .libcallsp != 0 {
		releasem()
		return false
	}
	releasem()
	return true
}

// shouldPushSigpanic reports whether pc should be used as sigpanic's
// return PC (pushing a frame for the call). Otherwise, it should be
// left alone so that LR is used as sigpanic's return PC, effectively
// replacing the top-most frame with sigpanic. This is used by
// preparePanic.
func ( *g, ,  uintptr) bool {
	if  == 0 {
		// Probably a call to a nil func. The old LR is more
		// useful in the stack trace. Not pushing the frame
		// will make the trace look like a call to sigpanic
		// instead. (Otherwise the trace will end at sigpanic
		// and we won't get to see who faulted.)
		return false
	}
	// If we don't recognize the PC as code, but we do recognize
	// the link register as code, then this assumes the panic was
	// caused by a call to non-code. In this case, we want to
	// ignore this call to make unwinding show the context.
	//
	// If we running C code, we're not going to recognize pc as a
	// Go function, so just assume it's good. Otherwise, traceback
	// may try to read a stale LR that looks like a Go code
	// pointer and wander into the woods.
	if .m.incgo || findfunc().valid() {
		// This wasn't a bad call, so use PC as sigpanic's
		// return PC.
		return true
	}
	if findfunc().valid() {
		// This was a bad call, but the LR is good, so use the
		// LR as sigpanic's return PC.
		return false
	}
	// Neither the PC or LR is good. Hopefully pushing a frame
	// will work.
	return true
}

// isAbortPC reports whether pc is the program counter at which
// runtime.abort raises a signal.
//
// It is nosplit because it's part of the isgoexception
// implementation.
//
//go:nosplit
func ( uintptr) bool {
	 := findfunc()
	if !.valid() {
		return false
	}
	return .funcID == abi.FuncID_abort
}