Source File
panic.go
Belonging Package
runtime
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
)
// throwType indicates the current type of ongoing throw, which affects the
// amount of detail printed to stderr. Higher values include more detail.
type throwType uint32
const (
// throwTypeNone means that we are not throwing.
throwTypeNone throwType = iota
// throwTypeUser is a throw due to a problem with the application.
//
// These throws do not include runtime frames, system goroutines, or
// frame metadata.
throwTypeUser
// throwTypeRuntime is a throw due to a problem with Go itself.
//
// These throws include as much information as possible to aid in
// debugging the runtime, including runtime frames, system goroutines,
// and frame metadata.
throwTypeRuntime
)
// We have two different ways of doing defers. The older way involves creating a
// defer record at the time that a defer statement is executing and adding it to a
// defer chain. This chain is inspected by the deferreturn call at all function
// exits in order to run the appropriate defer calls. A cheaper way (which we call
// open-coded defers) is used for functions in which no defer statements occur in
// loops. In that case, we simply store the defer function/arg information into
// specific stack slots at the point of each defer statement, as well as setting a
// bit in a bitmask. At each function exit, we add inline code to directly make
// the appropriate defer calls based on the bitmask and fn/arg information stored
// on the stack. During panic/Goexit processing, the appropriate defer calls are
// made using extra funcdata info that indicates the exact stack slots that
// contain the bitmask and defer fn/args.
// Check to make sure we can really generate a panic. If the panic
// was generated from the runtime, or from inside malloc, then convert
// to a throw of msg.
// pc should be the program counter of the compiler-generated code that
// triggered this panic.
func ( uintptr, string) {
if goarch.IsWasm == 0 && hasPrefix(funcname(findfunc()), "runtime.") {
// Note: wasm can't tail call, so we can't get the original caller's pc.
throw()
}
// TODO: is this redundant? How could we be in malloc
// but not in the runtime? runtime/internal/*, maybe?
:= getg()
if != nil && .m != nil && .m.mallocing != 0 {
throw()
}
}
// Same as above, but calling from the runtime is allowed.
//
// Using this function is necessary for any panic that may be
// generated by runtime.sigpanic, since those are always called by the
// runtime.
func ( string) {
// panic allocates, so to avoid recursive malloc, turn panics
// during malloc into throws.
:= getg()
if != nil && .m != nil && .m.mallocing != 0 {
throw()
}
}
// Many of the following panic entry-points turn into throws when they
// happen in various runtime contexts. These should never happen in
// the runtime, and if they do, they indicate a serious issue and
// should not be caught by user code.
//
// The panic{Index,Slice,divide,shift} functions are called by
// code generated by the compiler for out of bounds index expressions,
// out of bounds slice expressions, division by zero, and shift by negative.
// The panicdivide (again), panicoverflow, panicfloat, and panicmem
// functions are called by the signal handler when a signal occurs
// indicating the respective problem.
//
// Since panic{Index,Slice,shift} are never called directly, and
// since the runtime package should never have an out of bounds slice
// or array reference or negative shift, if we see those functions called from the
// runtime package we turn the panic into a throw. That will dump the
// entire runtime stack for easier debugging.
//
// The entry points called by the signal handler will be called from
// runtime.sigpanic, so we can't disallow calls from the runtime to
// these (they always look like they're called from the runtime).
// Hence, for these, we just check for clearly bad runtime conditions.
//
// The panic{Index,Slice} functions are implemented in assembly and tail call
// to the goPanic{Index,Slice} functions below. This is done so we can use
// a space-minimal register calling convention.
// failures in the comparisons for s[x], 0 <= x < y (y == len(s))
//
//go:yeswritebarrierrec
func ( int, int) {
panicCheck1(getcallerpc(), "index out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsIndex})
}
//go:yeswritebarrierrec
func ( uint, int) {
panicCheck1(getcallerpc(), "index out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsIndex})
}
// failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s))
//
//go:yeswritebarrierrec
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAlen})
}
//go:yeswritebarrierrec
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAlen})
}
//go:yeswritebarrierrec
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAcap})
}
//go:yeswritebarrierrec
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAcap})
}
// failures in the comparisons for s[x:y], 0 <= x <= y
//
//go:yeswritebarrierrec
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceB})
}
//go:yeswritebarrierrec
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceB})
}
// failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s))
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Alen})
}
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Alen})
}
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Acap})
}
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Acap})
}
// failures in the comparisons for s[:x:y], 0 <= x <= y
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3B})
}
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3B})
}
// failures in the comparisons for s[x:y:], 0 <= x <= y
func ( int, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3C})
}
func ( uint, int) {
panicCheck1(getcallerpc(), "slice bounds out of range")
panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3C})
}
// failures in the conversion ([x]T)(s) or (*[x]T)(s), 0 <= x <= y, y == len(s)
func ( int, int) {
panicCheck1(getcallerpc(), "slice length too short to convert to array or pointer to array")
panic(boundsError{x: int64(), signed: true, y: , code: boundsConvert})
}
// Implemented in assembly, as they take arguments in registers.
// Declared here to mark them as ABIInternal.
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
func ( uint, int)
func ( int, int)
var shiftError = error(errorString("negative shift amount"))
//go:yeswritebarrierrec
func () {
panicCheck1(getcallerpc(), "negative shift amount")
panic(shiftError)
}
var divideError = error(errorString("integer divide by zero"))
//go:yeswritebarrierrec
func () {
panicCheck2("integer divide by zero")
panic(divideError)
}
var overflowError = error(errorString("integer overflow"))
func () {
panicCheck2("integer overflow")
panic(overflowError)
}
var floatError = error(errorString("floating point error"))
func () {
panicCheck2("floating point error")
panic(floatError)
}
var memoryError = error(errorString("invalid memory address or nil pointer dereference"))
func () {
panicCheck2("invalid memory address or nil pointer dereference")
panic(memoryError)
}
func ( uintptr) {
panicCheck2("invalid memory address or nil pointer dereference")
panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: })
}
// Create a new deferred function fn, which has no arguments and results.
// The compiler turns a defer statement into a call to this.
func ( func()) {
:= getg()
if .m.curg != {
// go code on the system stack can't defer
throw("defer on system stack")
}
:= newdefer()
if ._panic != nil {
throw("deferproc: d.panic != nil after newdefer")
}
.link = ._defer
._defer =
.fn =
.pc = getcallerpc()
// We must not be preempted between calling getcallersp and
// storing it to d.sp because getcallersp's result is a
// uintptr stack pointer.
.sp = getcallersp()
// deferproc returns 0 normally.
// a deferred func that stops a panic
// makes the deferproc return 1.
// the code the compiler generates always
// checks the return value and jumps to the
// end of the function if deferproc returns != 0.
return0()
// No code can go here - the C return register has
// been set and must not be clobbered.
}
// deferprocStack queues a new deferred function with a defer record on the stack.
// The defer record must have its fn field initialized.
// All other fields can contain junk.
// Nosplit because of the uninitialized pointer fields on the stack.
//
//go:nosplit
func ( *_defer) {
:= getg()
if .m.curg != {
// go code on the system stack can't defer
throw("defer on system stack")
}
// fn is already set.
// The other fields are junk on entry to deferprocStack and
// are initialized here.
.started = false
.heap = false
.openDefer = false
.sp = getcallersp()
.pc = getcallerpc()
.framepc = 0
.varp = 0
// The lines below implement:
// d.panic = nil
// d.fd = nil
// d.link = gp._defer
// gp._defer = d
// But without write barriers. The first three are writes to
// the stack so they don't need a write barrier, and furthermore
// are to uninitialized memory, so they must not use a write barrier.
// The fourth write does not require a write barrier because we
// explicitly mark all the defer structures, so we don't need to
// keep track of pointers to them with a write barrier.
*(*uintptr)(unsafe.Pointer(&._panic)) = 0
*(*uintptr)(unsafe.Pointer(&.fd)) = 0
*(*uintptr)(unsafe.Pointer(&.link)) = uintptr(unsafe.Pointer(._defer))
*(*uintptr)(unsafe.Pointer(&._defer)) = uintptr(unsafe.Pointer())
return0()
// No code can go here - the C return register has
// been set and must not be clobbered.
}
// Each P holds a pool for defers.
// Allocate a Defer, usually using per-P pool.
// Each defer must be released with freedefer. The defer is not
// added to any defer chain yet.
func () *_defer {
var *_defer
:= acquirem()
:= .p.ptr()
if len(.deferpool) == 0 && sched.deferpool != nil {
lock(&sched.deferlock)
for len(.deferpool) < cap(.deferpool)/2 && sched.deferpool != nil {
:= sched.deferpool
sched.deferpool = .link
.link = nil
.deferpool = append(.deferpool, )
}
unlock(&sched.deferlock)
}
if := len(.deferpool); > 0 {
= .deferpool[-1]
.deferpool[-1] = nil
.deferpool = .deferpool[:-1]
}
releasem()
, = nil, nil
if == nil {
// Allocate new defer.
= new(_defer)
}
.heap = true
return
}
// Free the given defer.
// The defer cannot be used after this call.
//
// This is nosplit because the incoming defer is in a perilous state.
// It's not on any defer list, so stack copying won't adjust stack
// pointers in it (namely, d.link). Hence, if we were to copy the
// stack, d could then contain a stale pointer.
//
//go:nosplit
func ( *_defer) {
.link = nil
// After this point we can copy the stack.
if ._panic != nil {
freedeferpanic()
}
if .fn != nil {
freedeferfn()
}
if !.heap {
return
}
:= acquirem()
:= .p.ptr()
if len(.deferpool) == cap(.deferpool) {
// Transfer half of local cache to the central cache.
var , *_defer
for len(.deferpool) > cap(.deferpool)/2 {
:= len(.deferpool)
:= .deferpool[-1]
.deferpool[-1] = nil
.deferpool = .deferpool[:-1]
if == nil {
=
} else {
.link =
}
=
}
lock(&sched.deferlock)
.link = sched.deferpool
sched.deferpool =
unlock(&sched.deferlock)
}
* = _defer{}
.deferpool = append(.deferpool, )
releasem()
, = nil, nil
}
// Separate function so that it can split stack.
// Windows otherwise runs out of stack space.
func () {
// _panic must be cleared before d is unlinked from gp.
throw("freedefer with d._panic != nil")
}
func () {
// fn must be cleared before d is unlinked from gp.
throw("freedefer with d.fn != nil")
}
// deferreturn runs deferred functions for the caller's frame.
// The compiler inserts a call to this at the end of any
// function which calls defer.
func () {
:= getg()
for {
:= ._defer
if == nil {
return
}
:= getcallersp()
if .sp != {
return
}
if .openDefer {
:= runOpenDeferFrame()
if ! {
throw("unfinished open-coded defers in deferreturn")
}
._defer = .link
freedefer()
// If this frame uses open defers, then this
// must be the only defer record for the
// frame, so we can just return.
return
}
:= .fn
.fn = nil
._defer = .link
freedefer()
()
}
}
// Goexit terminates the goroutine that calls it. No other goroutine is affected.
// Goexit runs all deferred calls before terminating the goroutine. Because Goexit
// is not a panic, any recover calls in those deferred functions will return nil.
//
// Calling Goexit from the main goroutine terminates that goroutine
// without func main returning. Since func main has not returned,
// the program continues execution of other goroutines.
// If all other goroutines exit, the program crashes.
func () {
// Run all deferred functions for the current goroutine.
// This code is similar to gopanic, see that implementation
// for detailed comments.
:= getg()
// Create a panic object for Goexit, so we can recognize when it might be
// bypassed by a recover().
var _panic
.goexit = true
.link = ._panic
._panic = (*_panic)(noescape(unsafe.Pointer(&)))
addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
for {
:= ._defer
if == nil {
break
}
if .started {
if ._panic != nil {
._panic.aborted = true
._panic = nil
}
if !.openDefer {
.fn = nil
._defer = .link
freedefer()
continue
}
}
.started = true
._panic = (*_panic)(noescape(unsafe.Pointer(&)))
if .openDefer {
:= runOpenDeferFrame()
if ! {
// We should always run all defers in the frame,
// since there is no panic associated with this
// defer that can be recovered.
throw("unfinished open-coded defers in Goexit")
}
if .aborted {
// Since our current defer caused a panic and may
// have been already freed, just restart scanning
// for open-coded defers from this frame again.
addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
} else {
addOneOpenDeferFrame(, 0, nil)
}
} else {
// Save the pc/sp in deferCallSave(), so we can "recover" back to this
// loop if necessary.
deferCallSave(&, .fn)
}
if .aborted {
// We had a recursive panic in the defer d we started, and
// then did a recover in a defer that was further down the
// defer chain than d. In the case of an outstanding Goexit,
// we force the recover to return back to this loop. d will
// have already been freed if completed, so just continue
// immediately to the next defer on the chain.
.aborted = false
continue
}
if ._defer != {
throw("bad defer entry in Goexit")
}
._panic = nil
.fn = nil
._defer = .link
freedefer()
// Note: we ignore recovers here because Goexit isn't a panic
}
goexit1()
}
// Call all Error and String methods before freezing the world.
// Used when crashing with panicking.
func ( *_panic) {
defer func() {
:= "panic while printing panic value"
switch r := recover().(type) {
case nil:
// nothing to do
case string:
throw( + ": " + )
default:
throw( + ": type " + toRType(efaceOf(&)._type).string())
}
}()
for != nil {
switch v := .arg.(type) {
case error:
.arg = .Error()
case stringer:
.arg = .String()
}
= .link
}
}
// Print all currently active panics. Used when crashing.
// Should only be called after preprintpanics.
func ( *_panic) {
if .link != nil {
(.link)
if !.link.goexit {
print("\t")
}
}
if .goexit {
return
}
print("panic: ")
printany(.arg)
if .recovered {
print(" [recovered]")
}
print("\n")
}
// addOneOpenDeferFrame scans the stack (in gentraceback order, from inner frames to
// outer frames) for the first frame (if any) with open-coded defers. If it finds
// one, it adds a single entry to the defer chain for that frame. The entry added
// represents all the defers in the associated open defer frame, and is sorted in
// order with respect to any non-open-coded defers.
//
// addOneOpenDeferFrame stops (possibly without adding a new entry) if it encounters
// an in-progress open defer entry. An in-progress open defer entry means there has
// been a new panic because of a defer in the associated frame. addOneOpenDeferFrame
// does not add an open defer entry past a started entry, because that started entry
// still needs to finished, and addOneOpenDeferFrame will be called when that started
// entry is completed. The defer removal loop in gopanic() similarly stops at an
// in-progress defer entry. Together, addOneOpenDeferFrame and the defer removal loop
// ensure the invariant that there is no open defer entry further up the stack than
// an in-progress defer, and also that the defer removal loop is guaranteed to remove
// all not-in-progress open defer entries from the defer chain.
//
// If sp is non-nil, addOneOpenDeferFrame starts the stack scan from the frame
// specified by sp. If sp is nil, it uses the sp from the current defer record (which
// has just been finished). Hence, it continues the stack scan from the frame of the
// defer that just finished. It skips any frame that already has a (not-in-progress)
// open-coded _defer record in the defer chain.
//
// Note: All entries of the defer chain (including this new open-coded entry) have
// their pointers (including sp) adjusted properly if the stack moves while
// running deferred functions. Also, it is safe to pass in the sp arg (which is
// the direct result of calling getcallersp()), because all pointer variables
// (including arguments) are adjusted as needed during stack copies.
func ( *g, uintptr, unsafe.Pointer) {
var *_defer
if == nil {
= ._defer
= .framepc
= unsafe.Pointer(.sp)
}
systemstack(func() {
var unwinder
:
for .initAt(, uintptr(), 0, , 0); .valid(); .next() {
:= &.frame
if != nil && .sp == .sp {
// Skip the frame for the previous defer that
// we just finished (and was used to set
// where we restarted the stack scan)
continue
}
:= .fn
:= funcdata(, abi.FUNCDATA_OpenCodedDeferInfo)
if == nil {
continue
}
// Insert the open defer record in the
// chain, in order sorted by sp.
:= ._defer
var *_defer
for != nil {
:= .sp
if .sp < {
break
}
if .sp == {
if !.openDefer {
throw("duplicated defer entry")
}
// Don't add any record past an
// in-progress defer entry. We don't
// need it, and more importantly, we
// want to keep the invariant that
// there is no open defer entry
// passed an in-progress entry (see
// header comment).
if .started {
break
}
continue
}
=
= .link
}
if .fn.deferreturn == 0 {
throw("missing deferreturn")
}
:= newdefer()
.openDefer = true
._panic = nil
// These are the pc/sp to set after we've
// run a defer in this frame that did a
// recover. We return to a special
// deferreturn that runs any remaining
// defers and then returns from the
// function.
.pc = .fn.entry() + uintptr(.fn.deferreturn)
.varp = .varp
.fd =
// Save the SP/PC associated with current frame,
// so we can continue stack trace later if needed.
.framepc = .pc
.sp = .sp
.link =
if == nil {
._defer =
} else {
.link =
}
// Stop stack scanning after adding one open defer record
break
}
})
}
// readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the
// uint32 and a pointer to the byte following the varint.
//
// There is a similar function runtime.readvarint, which takes a slice of bytes,
// rather than an unsafe pointer. These functions are duplicated, because one of
// the two use cases for the functions would get slower if the functions were
// combined.
func ( unsafe.Pointer) (uint32, unsafe.Pointer) {
var uint32
var int
for {
:= *(*uint8)((unsafe.Pointer()))
= add(, unsafe.Sizeof())
if < 128 {
return + uint32()<<,
}
+= ((uint32() &^ 128) << )
+= 7
if > 28 {
panic("Bad varint")
}
}
}
// runOpenDeferFrame runs the active open-coded defers in the frame specified by
// d. It normally processes all active defers in the frame, but stops immediately
// if a defer does a successful recover. It returns true if there are no
// remaining defers to run in the frame.
func ( *_defer) bool {
:= true
:= .fd
, := readvarintUnsafe()
, := readvarintUnsafe()
:= *(*uint8)(unsafe.Pointer(.varp - uintptr()))
for := int() - 1; >= 0; -- {
// read the funcdata info for this defer
var uint32
, = readvarintUnsafe()
if &(1<<) == 0 {
continue
}
:= *(*func())(unsafe.Pointer(.varp - uintptr()))
.fn =
= &^ (1 << )
*(*uint8)(unsafe.Pointer(.varp - uintptr())) =
:= ._panic
// Call the defer. Note that this can change d.varp if
// the stack moves.
deferCallSave(, .fn)
if != nil && .aborted {
break
}
.fn = nil
if ._panic != nil && ._panic.recovered {
= == 0
break
}
}
return
}
// deferCallSave calls fn() after saving the caller's pc and sp in the
// panic record. This allows the runtime to return to the Goexit defer
// processing loop, in the unusual case where the Goexit may be
// bypassed by a successful recover.
//
// This is marked as a wrapper by the compiler so it doesn't appear in
// tracebacks.
func ( *_panic, func()) {
if != nil {
.argp = unsafe.Pointer(getargp())
.pc = getcallerpc()
.sp = unsafe.Pointer(getcallersp())
}
()
if != nil {
.pc = 0
.sp = unsafe.Pointer(nil)
}
}
// A PanicNilError happens when code calls panic(nil).
//
// Before Go 1.21, programs that called panic(nil) observed recover returning nil.
// Starting in Go 1.21, programs that call panic(nil) observe recover returning a *PanicNilError.
// Programs can change back to the old behavior by setting GODEBUG=panicnil=1.
type PanicNilError struct {
// This field makes PanicNilError structurally different from
// any other struct in this package, and the _ makes it different
// from any struct in other packages too.
// This avoids any accidental conversions being possible
// between this struct and some other struct sharing the same fields,
// like happened in go.dev/issue/56603.
_ [0]*PanicNilError
}
func (*PanicNilError) () string { return "panic called with nil argument" }
func (*PanicNilError) () {}
var panicnil = &godebugInc{name: "panicnil"}
// The implementation of the predeclared function panic.
func ( any) {
if == nil {
if debug.panicnil.Load() != 1 {
= new(PanicNilError)
} else {
panicnil.IncNonDefault()
}
}
:= getg()
if .m.curg != {
print("panic: ")
printany()
print("\n")
throw("panic on system stack")
}
if .m.mallocing != 0 {
print("panic: ")
printany()
print("\n")
throw("panic during malloc")
}
if .m.preemptoff != "" {
print("panic: ")
printany()
print("\n")
print("preempt off reason: ")
print(.m.preemptoff)
print("\n")
throw("panic during preemptoff")
}
if .m.locks != 0 {
print("panic: ")
printany()
print("\n")
throw("panic holding locks")
}
var _panic
.arg =
.link = ._panic
._panic = (*_panic)(noescape(unsafe.Pointer(&)))
runningPanicDefers.Add(1)
// By calculating getcallerpc/getcallersp here, we avoid scanning the
// gopanic frame (stack scanning is slow...)
addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
for {
:= ._defer
if == nil {
break
}
// If defer was started by earlier panic or Goexit (and, since we're back here, that triggered a new panic),
// take defer off list. An earlier panic will not continue running, but we will make sure below that an
// earlier Goexit does continue running.
if .started {
if ._panic != nil {
._panic.aborted = true
}
._panic = nil
if !.openDefer {
// For open-coded defers, we need to process the
// defer again, in case there are any other defers
// to call in the frame (not including the defer
// call that caused the panic).
.fn = nil
._defer = .link
freedefer()
continue
}
}
// Mark defer as started, but keep on list, so that traceback
// can find and update the defer's argument frame if stack growth
// or a garbage collection happens before executing d.fn.
.started = true
// Record the panic that is running the defer.
// If there is a new panic during the deferred call, that panic
// will find d in the list and will mark d._panic (this panic) aborted.
._panic = (*_panic)(noescape(unsafe.Pointer(&)))
:= true
if .openDefer {
= runOpenDeferFrame()
if && !._panic.recovered {
addOneOpenDeferFrame(, 0, nil)
}
} else {
.argp = unsafe.Pointer(getargp())
.fn()
}
.argp = nil
// Deferred function did not panic. Remove d.
if ._defer != {
throw("bad defer entry in panic")
}
._panic = nil
// trigger shrinkage to test stack copy. See stack_test.go:TestStackPanic
//GC()
:= .pc
:= unsafe.Pointer(.sp) // must be pointer so it gets adjusted during stack copy
if {
.fn = nil
._defer = .link
freedefer()
}
if .recovered {
._panic = .link
if ._panic != nil && ._panic.goexit && ._panic.aborted {
// A normal recover would bypass/abort the Goexit. Instead,
// we return to the processing loop of the Goexit.
.sigcode0 = uintptr(._panic.sp)
.sigcode1 = uintptr(._panic.pc)
mcall(recovery)
throw("bypassed recovery failed") // mcall should not return
}
runningPanicDefers.Add(-1)
// After a recover, remove any remaining non-started,
// open-coded defer entries, since the corresponding defers
// will be executed normally (inline). Any such entry will
// become stale once we run the corresponding defers inline
// and exit the associated stack frame. We only remove up to
// the first started (in-progress) open defer entry, not
// including the current frame, since any higher entries will
// be from a higher panic in progress, and will still be
// needed.
:= ._defer
var *_defer
if ! {
// Skip our current frame, if not done. It is
// needed to complete any remaining defers in
// deferreturn()
=
= .link
}
for != nil {
if .started {
// This defer is started but we
// are in the middle of a
// defer-panic-recover inside of
// it, so don't remove it or any
// further defer entries
break
}
if .openDefer {
if == nil {
._defer = .link
} else {
.link = .link
}
:= .link
freedefer()
=
} else {
=
= .link
}
}
._panic = .link
// Aborted panics are marked but remain on the g.panic list.
// Remove them from the list.
for ._panic != nil && ._panic.aborted {
._panic = ._panic.link
}
if ._panic == nil { // must be done with signal
.sig = 0
}
// Pass information about recovering frame to recovery.
.sigcode0 = uintptr()
.sigcode1 =
mcall(recovery)
throw("recovery failed") // mcall should not return
}
}
// ran out of deferred calls - old-school panic now
// Because it is unsafe to call arbitrary user code after freezing
// the world, we call preprintpanics to invoke all necessary Error
// and String methods to prepare the panic strings before startpanic.
preprintpanics(._panic)
fatalpanic(._panic) // should not return
*(*int)(nil) = 0 // not reached
}
// getargp returns the location where the caller
// writes outgoing function call arguments.
//
//go:nosplit
//go:noinline
func () uintptr {
return getcallersp() + sys.MinFrameSize
}
// The implementation of the predeclared function recover.
// Cannot split the stack because it needs to reliably
// find the stack segment of its caller.
//
// TODO(rsc): Once we commit to CopyStackAlways,
// this doesn't need to be nosplit.
//
//go:nosplit
func ( uintptr) any {
// Must be in a function running as part of a deferred call during the panic.
// Must be called from the topmost function of the call
// (the function used in the defer statement).
// p.argp is the argument pointer of that topmost deferred function call.
// Compare against argp reported by caller.
// If they match, the caller is the one who can recover.
:= getg()
:= ._panic
if != nil && !.goexit && !.recovered && == uintptr(.argp) {
.recovered = true
return .arg
}
return nil
}
//go:linkname sync_throw sync.throw
func ( string) {
throw()
}
//go:linkname sync_fatal sync.fatal
func ( string) {
fatal()
}
// throw triggers a fatal error that dumps a stack trace and exits.
//
// throw should be used for runtime-internal fatal errors where Go itself,
// rather than user code, may be at fault for the failure.
//
//go:nosplit
func ( string) {
// Everything throw does should be recursively nosplit so it
// can be called even when it's unsafe to grow the stack.
systemstack(func() {
print("fatal error: ", , "\n")
})
fatalthrow(throwTypeRuntime)
}
// fatal triggers a fatal error that dumps a stack trace and exits.
//
// fatal is equivalent to throw, but is used when user code is expected to be
// at fault for the failure, such as racing map writes.
//
// fatal does not include runtime frames, system goroutines, or frame metadata
// (fp, sp, pc) in the stack trace unless GOTRACEBACK=system or higher.
//
//go:nosplit
func ( string) {
// Everything fatal does should be recursively nosplit so it
// can be called even when it's unsafe to grow the stack.
systemstack(func() {
print("fatal error: ", , "\n")
})
fatalthrow(throwTypeUser)
}
// runningPanicDefers is non-zero while running deferred functions for panic.
// This is used to try hard to get a panic stack trace out when exiting.
var runningPanicDefers atomic.Uint32
// panicking is non-zero when crashing the program for an unrecovered panic.
var panicking atomic.Uint32
// paniclk is held while printing the panic information and stack trace,
// so that two concurrent panics don't overlap their output.
var paniclk mutex
// Unwind the stack after a deferred function calls recover
// after a panic. Then arrange to continue running as though
// the caller of the deferred function returned normally.
func ( *g) {
// Info about defer passed in G struct.
:= .sigcode0
:= .sigcode1
// d's arguments need to be in the stack.
if != 0 && ( < .stack.lo || .stack.hi < ) {
print("recover: ", hex(), " not in [", hex(.stack.lo), ", ", hex(.stack.hi), "]\n")
throw("bad recovery")
}
// Make the deferproc for this d return again,
// this time returning 1. The calling function will
// jump to the standard return epilogue.
.sched.sp =
.sched.pc =
.sched.lr = 0
// Restore the bp on platforms that support frame pointers.
// N.B. It's fine to not set anything for platforms that don't
// support frame pointers, since nothing consumes them.
switch {
case goarch.IsAmd64 != 0:
// On x86, the architectural bp is stored 2 words below the
// stack pointer.
.sched.bp = *(*uintptr)(unsafe.Pointer( - 2*goarch.PtrSize))
case goarch.IsArm64 != 0:
// on arm64, the architectural bp points one word higher
// than the sp.
.sched.bp = - goarch.PtrSize
}
.sched.ret = 1
gogo(&.sched)
}
// fatalthrow implements an unrecoverable runtime throw. It freezes the
// system, prints stack traces starting from its caller, and terminates the
// process.
//
//go:nosplit
func ( throwType) {
:= getcallerpc()
:= getcallersp()
:= getg()
if .m.throwing == throwTypeNone {
.m.throwing =
}
// Switch to the system stack to avoid any stack growth, which may make
// things worse if the runtime is in a bad state.
systemstack(func() {
if isSecureMode() {
exit(2)
}
startpanic_m()
if dopanic_m(, , ) {
// crash uses a decent amount of nosplit stack and we're already
// low on stack in throw, so crash on the system stack (unlike
// fatalpanic).
crash()
}
exit(2)
})
*(*int)(nil) = 0 // not reached
}
// fatalpanic implements an unrecoverable panic. It is like fatalthrow, except
// that if msgs != nil, fatalpanic also prints panic messages and decrements
// runningPanicDefers once main is blocked from exiting.
//
//go:nosplit
func ( *_panic) {
:= getcallerpc()
:= getcallersp()
:= getg()
var bool
// Switch to the system stack to avoid any stack growth, which
// may make things worse if the runtime is in a bad state.
systemstack(func() {
if startpanic_m() && != nil {
// There were panic messages and startpanic_m
// says it's okay to try to print them.
// startpanic_m set panicking, which will
// block main from exiting, so now OK to
// decrement runningPanicDefers.
runningPanicDefers.Add(-1)
printpanics()
}
= dopanic_m(, , )
})
if {
// By crashing outside the above systemstack call, debuggers
// will not be confused when generating a backtrace.
// Function crash is marked nosplit to avoid stack growth.
crash()
}
systemstack(func() {
exit(2)
})
*(*int)(nil) = 0 // not reached
}
// startpanic_m prepares for an unrecoverable panic.
//
// It returns true if panic messages should be printed, or false if
// the runtime is in bad shape and should just print stacks.
//
// It must not have write barriers even though the write barrier
// explicitly ignores writes once dying > 0. Write barriers still
// assume that g.m.p != nil, and this function may not have P
// in some contexts (e.g. a panic in a signal handler for a signal
// sent to an M with no P).
//
//go:nowritebarrierrec
func () bool {
:= getg()
if mheap_.cachealloc.size == 0 { // very early
print("runtime: panic before malloc heap initialized\n")
}
// Disallow malloc during an unrecoverable panic. A panic
// could happen in a signal handler, or in a throw, or inside
// malloc itself. We want to catch if an allocation ever does
// happen (even if we're not in one of these situations).
.m.mallocing++
// If we're dying because of a bad lock count, set it to a
// good lock count so we don't recursively panic below.
if .m.locks < 0 {
.m.locks = 1
}
switch .m.dying {
case 0:
// Setting dying >0 has the side-effect of disabling this G's writebuf.
.m.dying = 1
panicking.Add(1)
lock(&paniclk)
if debug.schedtrace > 0 || debug.scheddetail > 0 {
schedtrace(true)
}
freezetheworld()
return true
case 1:
// Something failed while panicking.
// Just print a stack trace and exit.
.m.dying = 2
print("panic during panic\n")
return false
case 2:
// This is a genuine bug in the runtime, we couldn't even
// print the stack trace successfully.
.m.dying = 3
print("stack trace unavailable\n")
exit(4)
fallthrough
default:
// Can't even print! Just exit.
exit(5)
return false // Need to return something.
}
}
var didothers bool
var deadlock mutex
// gp is the crashing g running on this M, but may be a user G, while getg() is
// always g0.
func ( *g, , uintptr) bool {
if .sig != 0 {
:= signame(.sig)
if != "" {
print("[signal ", )
} else {
print("[signal ", hex(.sig))
}
print(" code=", hex(.sigcode0), " addr=", hex(.sigcode1), " pc=", hex(.sigpc), "]\n")
}
, , := gotraceback()
if > 0 {
if != .m.curg {
= true
}
if != .m.g0 {
print("\n")
goroutineheader()
traceback(, , 0, )
} else if >= 2 || .m.throwing >= throwTypeRuntime {
print("\nruntime stack:\n")
traceback(, , 0, )
}
if !didothers && {
didothers = true
tracebackothers()
}
}
unlock(&paniclk)
if panicking.Add(-1) != 0 {
// Some other m is panicking too.
// Let it print what it needs to print.
// Wait forever without chewing up cpu.
// It will exit when it's done.
lock(&deadlock)
lock(&deadlock)
}
printDebugLog()
return
}
// canpanic returns false if a signal should throw instead of
// panicking.
//
//go:nosplit
func () bool {
:= getg()
:= acquirem()
// Is it okay for gp to panic instead of crashing the program?
// Yes, as long as it is running Go code, not runtime code,
// and not stuck in a system call.
if != .curg {
releasem()
return false
}
// N.B. mp.locks != 1 instead of 0 to account for acquirem.
if .locks != 1 || .mallocing != 0 || .throwing != throwTypeNone || .preemptoff != "" || .dying != 0 {
releasem()
return false
}
:= readgstatus()
if &^_Gscan != _Grunning || .syscallsp != 0 {
releasem()
return false
}
if GOOS == "windows" && .libcallsp != 0 {
releasem()
return false
}
releasem()
return true
}
// shouldPushSigpanic reports whether pc should be used as sigpanic's
// return PC (pushing a frame for the call). Otherwise, it should be
// left alone so that LR is used as sigpanic's return PC, effectively
// replacing the top-most frame with sigpanic. This is used by
// preparePanic.
func ( *g, , uintptr) bool {
if == 0 {
// Probably a call to a nil func. The old LR is more
// useful in the stack trace. Not pushing the frame
// will make the trace look like a call to sigpanic
// instead. (Otherwise the trace will end at sigpanic
// and we won't get to see who faulted.)
return false
}
// If we don't recognize the PC as code, but we do recognize
// the link register as code, then this assumes the panic was
// caused by a call to non-code. In this case, we want to
// ignore this call to make unwinding show the context.
//
// If we running C code, we're not going to recognize pc as a
// Go function, so just assume it's good. Otherwise, traceback
// may try to read a stale LR that looks like a Go code
// pointer and wander into the woods.
if .m.incgo || findfunc().valid() {
// This wasn't a bad call, so use PC as sigpanic's
// return PC.
return true
}
if findfunc().valid() {
// This was a bad call, but the LR is good, so use the
// LR as sigpanic's return PC.
return false
}
// Neither the PC or LR is good. Hopefully pushing a frame
// will work.
return true
}
// isAbortPC reports whether pc is the program counter at which
// runtime.abort raises a signal.
//
// It is nosplit because it's part of the isgoexception
// implementation.
//
//go:nosplit
func ( uintptr) bool {
:= findfunc()
if !.valid() {
return false
}
return .funcID == abi.FuncID_abort
}
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