// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

package zapcore

import (
	
	
	
	
	
)

// A FieldType indicates which member of the Field union struct should be used
// and how it should be serialized.
type FieldType uint8

const (
	// UnknownType is the default field type. Attempting to add it to an encoder will panic.
	UnknownType FieldType = iota
	// ArrayMarshalerType indicates that the field carries an ArrayMarshaler.
	ArrayMarshalerType
	// ObjectMarshalerType indicates that the field carries an ObjectMarshaler.
	ObjectMarshalerType
	// BinaryType indicates that the field carries an opaque binary blob.
	BinaryType
	// BoolType indicates that the field carries a bool.
	BoolType
	// ByteStringType indicates that the field carries UTF-8 encoded bytes.
	ByteStringType
	// Complex128Type indicates that the field carries a complex128.
	Complex128Type
	// Complex64Type indicates that the field carries a complex128.
	Complex64Type
	// DurationType indicates that the field carries a time.Duration.
	DurationType
	// Float64Type indicates that the field carries a float64.
	Float64Type
	// Float32Type indicates that the field carries a float32.
	Float32Type
	// Int64Type indicates that the field carries an int64.
	Int64Type
	// Int32Type indicates that the field carries an int32.
	Int32Type
	// Int16Type indicates that the field carries an int16.
	Int16Type
	// Int8Type indicates that the field carries an int8.
	Int8Type
	// StringType indicates that the field carries a string.
	StringType
	// TimeType indicates that the field carries a time.Time that is
	// representable by a UnixNano() stored as an int64.
	TimeType
	// TimeFullType indicates that the field carries a time.Time stored as-is.
	TimeFullType
	// Uint64Type indicates that the field carries a uint64.
	Uint64Type
	// Uint32Type indicates that the field carries a uint32.
	Uint32Type
	// Uint16Type indicates that the field carries a uint16.
	Uint16Type
	// Uint8Type indicates that the field carries a uint8.
	Uint8Type
	// UintptrType indicates that the field carries a uintptr.
	UintptrType
	// ReflectType indicates that the field carries an interface{}, which should
	// be serialized using reflection.
	ReflectType
	// NamespaceType signals the beginning of an isolated namespace. All
	// subsequent fields should be added to the new namespace.
	NamespaceType
	// StringerType indicates that the field carries a fmt.Stringer.
	StringerType
	// ErrorType indicates that the field carries an error.
	ErrorType
	// SkipType indicates that the field is a no-op.
	SkipType

	// InlineMarshalerType indicates that the field carries an ObjectMarshaler
	// that should be inlined.
	InlineMarshalerType
)

// A Field is a marshaling operation used to add a key-value pair to a logger's
// context. Most fields are lazily marshaled, so it's inexpensive to add fields
// to disabled debug-level log statements.
type Field struct {
	Key       string
	Type      FieldType
	Integer   int64
	String    string
	Interface interface{}
}

// AddTo exports a field through the ObjectEncoder interface. It's primarily
// useful to library authors, and shouldn't be necessary in most applications.
func ( Field) ( ObjectEncoder) {
	var  error

	switch .Type {
	case ArrayMarshalerType:
		 = .AddArray(.Key, .Interface.(ArrayMarshaler))
	case ObjectMarshalerType:
		 = .AddObject(.Key, .Interface.(ObjectMarshaler))
	case InlineMarshalerType:
		 = .Interface.(ObjectMarshaler).MarshalLogObject()
	case BinaryType:
		.AddBinary(.Key, .Interface.([]byte))
	case BoolType:
		.AddBool(.Key, .Integer == 1)
	case ByteStringType:
		.AddByteString(.Key, .Interface.([]byte))
	case Complex128Type:
		.AddComplex128(.Key, .Interface.(complex128))
	case Complex64Type:
		.AddComplex64(.Key, .Interface.(complex64))
	case DurationType:
		.AddDuration(.Key, time.Duration(.Integer))
	case Float64Type:
		.AddFloat64(.Key, math.Float64frombits(uint64(.Integer)))
	case Float32Type:
		.AddFloat32(.Key, math.Float32frombits(uint32(.Integer)))
	case Int64Type:
		.AddInt64(.Key, .Integer)
	case Int32Type:
		.AddInt32(.Key, int32(.Integer))
	case Int16Type:
		.AddInt16(.Key, int16(.Integer))
	case Int8Type:
		.AddInt8(.Key, int8(.Integer))
	case StringType:
		.AddString(.Key, .String)
	case TimeType:
		if .Interface != nil {
			.AddTime(.Key, time.Unix(0, .Integer).In(.Interface.(*time.Location)))
		} else {
			// Fall back to UTC if location is nil.
			.AddTime(.Key, time.Unix(0, .Integer))
		}
	case TimeFullType:
		.AddTime(.Key, .Interface.(time.Time))
	case Uint64Type:
		.AddUint64(.Key, uint64(.Integer))
	case Uint32Type:
		.AddUint32(.Key, uint32(.Integer))
	case Uint16Type:
		.AddUint16(.Key, uint16(.Integer))
	case Uint8Type:
		.AddUint8(.Key, uint8(.Integer))
	case UintptrType:
		.AddUintptr(.Key, uintptr(.Integer))
	case ReflectType:
		 = .AddReflected(.Key, .Interface)
	case NamespaceType:
		.OpenNamespace(.Key)
	case StringerType:
		 = encodeStringer(.Key, .Interface, )
	case ErrorType:
		 = encodeError(.Key, .Interface.(error), )
	case SkipType:
		break
	default:
		panic(fmt.Sprintf("unknown field type: %v", ))
	}

	if  != nil {
		.AddString(fmt.Sprintf("%sError", .Key), .Error())
	}
}

// Equals returns whether two fields are equal. For non-primitive types such as
// errors, marshalers, or reflect types, it uses reflect.DeepEqual.
func ( Field) ( Field) bool {
	if .Type != .Type {
		return false
	}
	if .Key != .Key {
		return false
	}

	switch .Type {
	case BinaryType, ByteStringType:
		return bytes.Equal(.Interface.([]byte), .Interface.([]byte))
	case ArrayMarshalerType, ObjectMarshalerType, ErrorType, ReflectType:
		return reflect.DeepEqual(.Interface, .Interface)
	default:
		return  == 
	}
}

func ( ObjectEncoder,  []Field) {
	for  := range  {
		[].AddTo()
	}
}

func ( string,  interface{},  ObjectEncoder) ( error) {
	// Try to capture panics (from nil references or otherwise) when calling
	// the String() method, similar to https://golang.org/src/fmt/print.go#L540
	defer func() {
		if  := recover();  != nil {
			// If it's a nil pointer, just say "<nil>". The likeliest causes are a
			// Stringer that fails to guard against nil or a nil pointer for a
			// value receiver, and in either case, "<nil>" is a nice result.
			if  := reflect.ValueOf(); .Kind() == reflect.Ptr && .IsNil() {
				.AddString(, "<nil>")
				return
			}

			 = fmt.Errorf("PANIC=%v", )
		}
	}()

	.AddString(, .(fmt.Stringer).String())
	return nil
}