package mtproto

import (
	

	

	
	
	
)

// Ping sends ping request to server and waits until pong is received or
// context is canceled.
func ( *Conn) ( context.Context) error {
	// Generating random id.
	// Probably we should check for collisions here.
	,  := crypto.RandInt64(.rand)
	if  != nil {
		return 
	}

	 := .pong()
	defer .removePong()

	if  := .writeServiceMessage(, &mt.PingRequest{PingID: });  != nil {
		return errors.Wrap(, "write")
	}

	select {
	case <-:
		return nil
	case <-.Done():
		return .Err()
	}
}

func ( *Conn) ( *bin.Buffer) error {
	var  mt.Pong
	if  := .Decode();  != nil {
		return errors.Errorf("decode: %x", )
	}
	.log.Debug("Pong")

	.pingMux.Lock()
	,  := .ping[.PingID]
	if  {
		close()
		delete(.ping, .PingID)
	}
	.pingMux.Unlock()

	return nil
}

func ( *Conn) ( context.Context,  int) error {
	// Generating random id.
	// Probably we should check for collisions here.
	,  := crypto.RandInt64(.rand)
	if  != nil {
		return 
	}

	 := .pong()
	defer .removePong()

	if  := .writeServiceMessage(, &mt.PingDelayDisconnectRequest{
		PingID:          ,
		DisconnectDelay: ,
	});  != nil {
		return errors.Wrap(, "write")
	}

	select {
	case <-:
		return nil
	case <-.Done():
		return .Err()
	}
}

func ( *Conn) ( int64) chan struct{} {
	 := make(chan struct{})
	.pingMux.Lock()
	.ping[] = 
	.pingMux.Unlock()
	return 
}

func ( *Conn) ( int64) {
	.pingMux.Lock()
	delete(.ping, )
	.pingMux.Unlock()
}

func ( *Conn) ( context.Context) error {
	// If the client sends these pings once every 60 seconds,
	// for example, it may set disconnect_delay equal to 75 seconds.
	 := .pingInterval + .pingTimeout

	 := .clock.Ticker(.pingInterval)
	defer .Stop()

	for {
		select {
		case <-.Done():
			return errors.Wrap(.Err(), "ping loop")
		case <-.C():
			if  := func() error {
				,  := context.WithTimeout(, .pingTimeout)
				defer ()

				return .pingDelayDisconnect(, int(.Seconds()))
			}();  != nil {
				return errors.Wrap(, "disconnect (pong missed)")
			}
		}
	}
}