package manager

import (
	
	
	

	
	
	

	
	
	
	
	
	
	
)

type protoConn interface {
	Invoke(ctx context.Context, input bin.Encoder, output bin.Decoder) error
	Run(ctx context.Context, f func(ctx context.Context) error) error
	Ping(ctx context.Context) error
}

//go:generate go run -modfile=../../../_tools/go.mod golang.org/x/tools/cmd/stringer -type=ConnMode

// ConnMode represents connection mode.
type ConnMode byte

const (
	// ConnModeUpdates is update connection mode.
	ConnModeUpdates ConnMode = iota
	// ConnModeData is data connection mode.
	ConnModeData
	// ConnModeCDN is CDN connection mode.
	ConnModeCDN
)

// Conn is a Telegram client connection.
type Conn struct {
	// Connection parameters.
	mode ConnMode // immutable
	// MTProto connection.
	proto protoConn // immutable

	// InitConnection parameters.
	appID  int          // immutable
	device DeviceConfig // immutable

	// setup is callback which called after initConnection, but before ready signaling.
	// This is necessary to transfer auth from previous connection to another DC.
	setup SetupCallback // nilable

	// Wrappers for external world, like logs or PRNG.
	// Should be immutable.
	clock clock.Clock // immutable
	log   *zap.Logger // immutable

	// Handler passed by client.
	handler Handler // immutable

	// State fields.
	cfg     tg.Config
	ongoing int
	latest  time.Time
	mux     sync.Mutex

	sessionInit *tdsync.Ready // immutable
	gotConfig   *tdsync.Ready // immutable
	dead        *tdsync.Ready // immutable

	connBackoff func(ctx context.Context) backoff.BackOff // immutable
}

// OnSession implements mtproto.Handler.
func ( *Conn) ( mtproto.Session) error {
	.log.Info("SessionInit")
	.sessionInit.Signal()

	// Waiting for config, because OnSession can occur before we set config.
	select {
	case <-.gotConfig.Ready():
	case <-.dead.Ready():
		return nil
	}

	.mux.Lock()
	 := .cfg
	.mux.Unlock()

	return .handler.OnSession(, )
}

func ( *Conn) () func() {
	 := .clock.Now()

	.mux.Lock()
	defer .mux.Unlock()

	.ongoing++
	.latest = 

	return func() {
		.mux.Lock()
		defer .mux.Unlock()

		.ongoing--
		 := .clock.Now()
		.latest = 

		.log.Debug("Invoke",
			zap.Duration("duration", .Sub()),
			zap.Int("ongoing", .ongoing),
		)
	}
}

// Run initialize connection.
func ( *Conn) ( context.Context) ( error) {
	defer .dead.Signal()
	defer func() {
		if  != nil && .Err() == nil {
			.log.Debug("Connection dead", zap.Error())
		}
	}()
	return .proto.Run(, func( context.Context) error {
		// Signal death on init error. Otherwise connection shutdown
		// deadlocks in OnSession that occurs before init fails.
		 := .init()
		if  != nil {
			.dead.Signal()
		}
		return 
	})
}

func ( *Conn) ( context.Context) error {
	select {
	case <-.sessionInit.Ready():
		return nil
	case <-.dead.Ready():
		return pool.ErrConnDead
	case <-.Done():
		return .Err()
	}
}

// Ready returns channel to determine connection readiness.
// Useful for pooling.
func ( *Conn) () <-chan struct{} {
	return .sessionInit.Ready()
}

// Invoke implements Invoker.
func ( *Conn) ( context.Context,  bin.Encoder,  bin.Decoder) error {
	// Tracking ongoing invokes.
	defer .trackInvoke()()
	if  := .waitSession();  != nil {
		return errors.Wrap(, "waitSession")
	}

	return .proto.Invoke(, .wrapRequest(noopDecoder{}), )
}

// OnMessage implements mtproto.Handler.
func ( *Conn) ( *bin.Buffer) error {
	return .handler.OnMessage()
}

type noopDecoder struct {
	bin.Encoder
}

func ( noopDecoder) ( *bin.Buffer) error {
	return errors.New("not implemented")
}

func ( *Conn) ( bin.Object) bin.Object {
	if .mode != ConnModeUpdates {
		return &tg.InvokeWithoutUpdatesRequest{
			Query: ,
		}
	}

	return 
}

func ( *Conn) ( context.Context) error {
	.log.Debug("Initializing")

	 := .wrapRequest(&tg.InitConnectionRequest{
		APIID:          .appID,
		DeviceModel:    .device.DeviceModel,
		SystemVersion:  .device.SystemVersion,
		AppVersion:     .device.AppVersion,
		SystemLangCode: .device.SystemLangCode,
		LangPack:       .device.LangPack,
		LangCode:       .device.LangCode,
		Proxy:          .device.Proxy,
		Params:         .device.Params,
		Query:          .wrapRequest(&tg.HelpGetConfigRequest{}),
	})
	 := .wrapRequest(&tg.InvokeWithLayerRequest{
		Layer: tg.Layer,
		Query: ,
	})

	var  tg.Config
	if  := backoff.RetryNotify(func() error {
		if  := .proto.Invoke(, , &);  != nil {
			if tgerr.Is(, tgerr.ErrFloodWait) {
				// Server sometimes returns FLOOD_WAIT(0) if you create
				// multiple connections in short period of time.
				//
				// See https://github.com/gotd/td/issues/388.
				return errors.Wrap(, "flood wait")
			}
			// Not retrying other errors.
			return backoff.Permanent(errors.Wrap(, "invoke"))
		}

		return nil
	}, .connBackoff(), func( error,  time.Duration) {
		.log.Debug("Retrying connection initialization",
			zap.Error(), zap.Duration("duration", ),
		)
	});  != nil {
		return errors.Wrap(, "initConnection")
	}

	if .setup != nil {
		if  := .setup(, );  != nil {
			return errors.Wrap(, "setup")
		}
	}

	.mux.Lock()
	.latest = .clock.Now()
	.cfg = 
	.mux.Unlock()

	.gotConfig.Signal()
	return nil
}

// Ping calls ping for underlying protocol connection.
func ( *Conn) ( context.Context) error {
	return .proto.Ping()
}